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|Warning: This feature is Zandronum specific and may not supported by ZDoom and its other child ports!|
Documentation may not be accurate, see ACS Functions.
void SetGameModeLimit (int limit, int value)
Changes the value of the corresponding limit CVar to value.
- limit: The limit to change. One of:
- GAMELIMIT_FRAGS = 0
- GAMELIMIT_TIME = 1
- GAMELIMIT_POINTS = 2
- GAMELIMIT_DUELS = 3
- GAMELIMIT_WINS = 4
- GAMELIMIT_WAVES = 5
- value: The new value of the limit. For GAMELIMIT_TIME, this must be a fixed-point number; for all other limits, it must be an integer.
|This article lists no examples, please.|