SetGameModeLimit
Jump to navigation
Jump to search
![]() |
Warning: This feature is Zandronum specific and may not supported by ZDoom and its other child ports! Documentation may not be accurate, see ACS Functions. |
int SetGameModeLimit (int limit, int value)
Usage
Changes the value of the corresponding limit CVar to value. The limit can be one of the following:
- GAMELIMIT_FRAGS = 0
- GAMELIMIT_TIME = 1
- GAMELIMIT_POINTS = 2
- GAMELIMIT_DUELS = 3
- GAMELIMIT_WINS = 4
- GAMELIMIT_WAVES = 5
Because timelimit is a float CVar, the value for GAMELIMIT_TIME must be entered as a fixed-point number. All other types accept basic integers.