SetGameModeLimit

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Zandronum SkulltagOverlay.png Warning: This feature is Zandronum specific and may not supported by ZDoom and its other child ports!
Documentation may not be accurate, see ACS Functions.

int SetGameModeLimit (int limit, int value) (development version 3.1-alpha and above only)

Usage

Changes the value of the corresponding limit CVar to value. The limit can be one of the following:

  • GAMELIMIT_FRAGS = 0
  • GAMELIMIT_TIME = 1
  • GAMELIMIT_POINTS = 2
  • GAMELIMIT_DUELS = 3
  • GAMELIMIT_WINS = 4
  • GAMELIMIT_WAVES = 5

Because timelimit is a float CVar, the value for GAMELIMIT_TIME must be entered as a fixed-point number. All other types accept basic integers.