|Warning: This feature is Zandronum specific and may not supported by ZDoom and its other child ports!|
Documentation may not be accurate, see ACS Functions.
int SetGameModeLimit (int limit, int value) (development version-alpha and above only)
Changes the value of the corresponding limit CVar to value. The limit can be one of the following:
- GAMELIMIT_FRAGS = 0
- GAMELIMIT_TIME = 1
- GAMELIMIT_POINTS = 2
- GAMELIMIT_DUELS = 3
- GAMELIMIT_WINS = 4
- GAMELIMIT_WAVES = 5
Because timelimit is a float CVar, the value for GAMELIMIT_TIME must be entered as a fixed-point number. All other types accept basic integers.