GAMEMODE: Difference between revisions
Added a list of built-in CVars that are supported by GAMEMODE in Zandronum 3.2.
DrinkyBird (talk | contribs) (Update categories) Tag: Source edit |
(Added a list of built-in CVars that are supported by GAMEMODE in Zandronum 3.2.) |
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*[[LMSFlags#LMSAllowedWeapons|LMSAllowedWeapons]] | *[[LMSFlags#LMSAllowedWeapons|LMSAllowedWeapons]] | ||
*[[LMSFlags#LMSSpectatorSettings|LMSSpectatorSettings]] | *[[LMSFlags#LMSSpectatorSettings|LMSSpectatorSettings]] | ||
{{Devfeature|3.2|alpha}} The following CVars are also supported: | |||
* [[Console Variables|Buckshot]] | |||
* [[Console Variables|Instagib]] | |||
* [[Server Variables#sv aircontrol|SV_AirControl]] | |||
* [[Server Variables#sv artifactreturntime|SV_ArtifactReturnTime]] | |||
* [[Server Variables#sv coop damagefactor|SV_Coop_DamageFactor]] | |||
* [[Server Variables#sv duelcountdowntime|SV_DuelCountdownTime]] | |||
* [[Server Variables#sv forcerespawntime|SV_ForceRespawnTime]] | |||
* [[Server Variables#sv flagreturntime|SV_FlagReturnTime]] | |||
* [[Server Variables#sv gravity|SV_Gravity]] | |||
* [[Server Variables#sv invasioncountdowntime|SV_InvasionCountdownTime]] | |||
* [[Server Variables#sv lmscountdowntime|SV_LMSCountdownTime]] | |||
* [[Server Variables#sv maprotation|SV_MapRotation]] | |||
* [[Server Variables#sv maxlives|SV_MaxLives]] | |||
* [[Server Variables#sv maxplayers|SV_MaxPlayers]] | |||
* [[Server Variables#sv maxteams|SV_MaxTeams]] | |||
* [[Server Variables#sv possessioncountdowntime|SV_PossessionCountdownTime]] | |||
* [[Server Variables#sv possessionholdtime|SV_PossessionHoldTime]] | |||
* [[Server Variables#sv randomcoopstarts|SV_RandomCoopStarts]] | |||
* [[Server Variables#sv randommaprotation|SV_RandomMapRotation]] | |||
* [[Server Variables#sv respawndelaytime|SV_RespawnDelayTime]] | |||
* [[Server Variables#sv suddendeath|SV_SuddenDeath]] | |||
* [[Server Variables#sv survivalcountdowntime|SV_SurvivalCountdownTime]] | |||
* [[Server Variables#sv usemapsettingspossessionholdtime|SV_UseMapSettingsPossessionHoldTime]] | |||
* [[Server Variables#sv usemapsettingswavelimit|SV_UseMapSettingsWaveLimit]] | |||
* [[Server Variables#sv useteamstartsindm|SV_UseTeamStartsInDM]] | |||
There are two different blocks that are used to initialize these flags, with different attributes: | There are two different blocks that are used to initialize these flags, with different attributes: |