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DrinkyBird (talk | contribs) mNo edit summary Tag: Source edit |
DrinkyBird (talk | contribs) (Add SelfObituary) Tag: Source edit |
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* <code>'''Rune.Type'''</code> | * <code>'''Rune.Type'''</code> | ||
Sets what the rune does, similar to {{Zdoomwiki|Powerup.Type}}. Possible values are DoubleDamage, DoubleFiringSpeed, Drain, Spread, HalfDamage, Regeneration, Prosperity, Reflection, HighJump, Speed25. | Sets what the rune does, similar to {{Zdoomwiki|Powerup.Type}}. Possible values are DoubleDamage, DoubleFiringSpeed, Drain, Spread, HalfDamage, Regeneration, Prosperity, Reflection, HighJump, Speed25. | ||
* <code>'''SelfObituary'''</code> {{Devfeature|3.2|alpha}} | |||
Defines the obituary used when a player kills themselves with an actor. As with the regular Obituary property, this should be applied to the projectile actor for projectile weapons. | |||
* <code>'''VisibleToTeam ''teamindex'''''</code> | * <code>'''VisibleToTeam ''teamindex'''''</code> | ||
Makes the actor only visible for a certain team, i. e. VisibleToTeam 1 would make this actor only visible for the second team in TEAMINFO (default Red; indexes start at 0 and 255 means not on a team and is set by default). | Makes the actor only visible for a certain team, i. e. VisibleToTeam 1 would make this actor only visible for the second team in TEAMINFO (default Red; indexes start at 0 and 255 means not on a team and is set by default). |