Player_SetTeam

Revision as of 00:29, 3 July 2022 by DrinkyBird (talk | contribs) (typu)


This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports.

int Player_SetTeam (int team[, bool nobroadcast])

Usage

Changes the team of the player who activated the special to team. A valid team is anywhere between 0 and sv_maxteams (so 2, 3, 4). The teams are 0 = Blue, 1 = Red, 2 = Green, 3 = Gold. Using the current value of sv_maxteams removes the player from their current team without making them join another.

Parameters

  • team: ID of the team for the player to join.
  • nobroadcast: When true, the team switch will not be announced in chat.

Return value

Returns true if the player was switched successfully.

Examples

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