Player_SetTeam

Revision as of 00:28, 6 August 2021 by DrinkyBird (talk | contribs) (Adjustments for second argument)


This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports.

int Player_SetTeam (int team) int Player_SetTeam (int team, bool nobroadcast) (development version 3.1-alpha-210602-1107 and above only)

Usage

Changes the team of the player who activated the special to team. A valid team is anywhere between 0 and sv_maxteams (so 2, 3, 4). The teams are 0 = Blue, 1 = Red, 2 = Green, 3 = Gold. Using the current value of sv_maxteams removes the player from his current team without making him join another.

The nobroadcast argument is optional, and suppresses the "{player} joined the {team}" chat message.

Example

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