DECORATE: Difference between revisions

241 bytes added ,  21 August 2022
Add SelfObituary
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(Add SelfObituary)
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* <code>'''Rune.Type'''</code>
* <code>'''Rune.Type'''</code>
Sets what the rune does, similar to {{Zdoomwiki|Powerup.Type}}. Possible values are DoubleDamage, DoubleFiringSpeed, Drain, Spread, HalfDamage, Regeneration, Prosperity, Reflection, HighJump, Speed25.
Sets what the rune does, similar to {{Zdoomwiki|Powerup.Type}}. Possible values are DoubleDamage, DoubleFiringSpeed, Drain, Spread, HalfDamage, Regeneration, Prosperity, Reflection, HighJump, Speed25.
* <code>'''SelfObituary'''</code> {{Devfeature|3.2|alpha}}
Defines the obituary used when a player kills themselves with an actor. As with the regular Obituary property, this should be applied to the projectile actor for projectile weapons.
* <code>'''VisibleToTeam ''teamindex'''''</code>
* <code>'''VisibleToTeam ''teamindex'''''</code>
Makes the actor only visible for a certain team, i. e. VisibleToTeam 1 would make this actor only visible for the second team in TEAMINFO (default Red; indexes start at 0 and 255 means not on a team and is set by default).
Makes the actor only visible for a certain team, i. e. VisibleToTeam 1 would make this actor only visible for the second team in TEAMINFO (default Red; indexes start at 0 and 255 means not on a team and is set by default).