DMFlags: Difference between revisions

224 bytes added ,  21 November 2021
m
Added more information about sv_shootthroughallies and sv_dontpushallies.
m (sv_noprivatechat no longer exists and has been replaced by sv_allowprivatechat.)
m (Added more information about sv_shootthroughallies and sv_dontpushallies.)
Line 452: Line 452:
|  sv_ShootThroughAllies
|  sv_ShootThroughAllies
|  2097152
|  2097152
|  {{Devfeature|3.1|alpha}} Allows a player's attacks, whether hitscans or projectiles, to safely pass through their teammates.
|  {{Devfeature|3.1|alpha}} Allows a player's attacks, whether hitscans or projectiles, to safely pass through their teammates and friendly monsters. This is ignored by actors who have [[DECORATE#(In)Abilities|FORCEALLYCOLLISION]] enabled.
|-
|-
| Don't push allies
| Don't push allies
|  sv_DontPushAllies
|  sv_DontPushAllies
|  4194304
|  4194304
|  {{Devfeature|3.1|alpha}} Prevents a player's attacks from thrusting their teammates. This also prevents teammates from being pushed by barrel explosions caused by the player.
|  {{Devfeature|3.1|alpha}} Prevents a player's attacks from thrusting their teammates and friendly monsters. This also prevents teammates from being pushed by barrel explosions caused by the player. This is ignored by actors who have [[DECORATE#(In)Abilities|FORCEALLYCOLLISION]] enabled.
|}
|}