GAMEMODE: Difference between revisions

50 bytes removed ,  12 December 2021
3.1 is released, so Devfeature templates have been removed
No edit summary
(3.1 is released, so Devfeature templates have been removed)
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*''USETEAMITEM''
*''USETEAMITEM''
*''MAPRESET_RESETS_MAPTIME''
*''MAPRESET_RESETS_MAPTIME''
*''DONTPRINTPLAYERSLEFT'' {{Devfeature|3.1|alpha}}
*''DONTPRINTPLAYERSLEFT''
Prevents the "x allies/opponents left" message from being drawn on the screen.
Prevents the "x allies/opponents left" message from being drawn on the screen.


=Gameplay and compatibility settings=
=Gameplay and compatibility settings=
{{Devfeature|3.1|alpha}} You can initialize any flags belonging to gameplay or compatibility flagsets for a particular game mode. The flagsets that are currently supported are:
You can initialize any flags belonging to gameplay or compatibility flagsets for a particular game mode. The flagsets that are currently supported are:
*[[DMFlags#DMFlags|DMFlags]]
*[[DMFlags#DMFlags|DMFlags]]
*[[DMFlags#DMFlags2|DMFlags2]]
*[[DMFlags#DMFlags2|DMFlags2]]