List of mods: Difference between revisions

→‎Announcers: Boldified Capture Point system mod, reordered the Team games mini section alphabetically, also added the Uncle Had announcer from Kaapeli47.
(Edited some spelling mistakes, Italicized all non Doom engine title names and added Capture Point Systems by MajorSlime)
(→‎Announcers: Boldified Capture Point system mod, reordered the Team games mini section alphabetically, also added the Uncle Had announcer from Kaapeli47.)
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The eternal war of red demons vs blue demons. But in different flavors.   
The eternal war of red demons vs blue demons. But in different flavors.   
*[https://zandronum.com/forum/viewtopic.php?t=8320 '''All Out War''']: A team based game with a lot of weapons, mechs and a lot of packed action!
*[https://zandronum.com/forum/viewtopic.php?t=8320 '''All Out War''']: A team based game with a lot of weapons, mechs and a lot of packed action!
*[https://github.com/MajorSlime/CapturePointSystems/tree/1.0.1 '''Capture Point Systems''']: A gamemode similar to that of Control Points from ''Team Fortress 2''. Capture all points to win.
*'''[https://zandronum.com/forum/viewtopic.php?t=694 Deathball]''': A new game mode based off of Bombing Run from ''Unreal Tournament 2004'', somewhat similar to One-Flag CTF. A ball spawns in the middle of the map, and a team has to grab it and jump into a pit inside the enemy base with it to score. After a few seconds, the ball respawns. While carrying the ball, the player can only use one weapon; one that throws the ball, so he can pass to another teammate. If the ball is out of play for some period of time, it respawns in the center.
* [https://zandronum.com/forum/viewtopic.php?t=3460 '''Hell vs Marines'''] ([https://allfearthesentinel.com/zandronum/wads.php?&name=hvm TSPG]): Same as GvH but in a vanilla-ish theme, keeping the never-ending rivality of humans vs demons!
* [https://zandronum.com/forum/viewtopic.php?t=3460 '''Hell vs Marines'''] ([https://allfearthesentinel.com/zandronum/wads.php?&name=hvm TSPG]): Same as GvH but in a vanilla-ish theme, keeping the never-ending rivality of humans vs demons!
*[https://zandronum.com/forum/viewtopic.php?t=7981 '''Ghouls vs Humans''']: The main star of team-games!,dark scary ghouls vs fierce human warriors, who will win?
*[https://zandronum.com/forum/viewtopic.php?t=7981 '''Ghouls vs Humans''']: The main star of team-games!,dark scary ghouls vs fierce human warriors, who will win?
*'''[https://zandronum.com/forum/viewtopic.php?f=58&t=10162 Inhuman Monstrosity]''': A team-based PvP mod, created to profile his deep, dark fantasies about his own multiplayer mod with Tchernobog and playerclasses.
*'''[https://zandronum.com/forum/viewtopic.php?f=58&t=10162 Inhuman Monstrosity]''': A team-based PvP mod, created to profile his deep, dark fantasies about his own multiplayer mod with Tchernobog and playerclasses.
*'''[https://zandronum.com/forum/viewtopic.php?t=694 Deathball]''': A new game mode based off of Bombing Run from ''Unreal Tournament 2004'', somewhat similar to One-Flag CTF. A ball spawns in the middle of the map, and a team has to grab it and jump into a pit inside the enemy base with it to score. After a few seconds, the ball respawns. While carrying the ball, the player can only use one weapon; one that throws the ball, so he can pass to another teammate. If the ball is out of play for some period of time, it respawns in the center.
*[https://github.com/MajorSlime/CapturePointSystems/tree/1.0.1 Capture Point Systems]: A gamemode similar to that of Control Points from ''Team Fortress 2''. Capture all points to win.
===Deathmatch===
===Deathmatch===
Mods exclusive to deathmatch, bringing weapons to the battlefield.
Mods exclusive to deathmatch, bringing weapons to the battlefield.
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*'''[https://allfearthesentinel.com/zandronum/download.php?file=stephonie.pk3 SthepONIe]''': GladOS voice.
*'''[https://allfearthesentinel.com/zandronum/download.php?file=stephonie.pk3 SthepONIe]''': GladOS voice.
*[https://zandronum.com/forum/viewtopic.php?t=985 '''Old Skulltag Announcers''']: Miss the old skulltag announcers? Well, have a whole pack of them from 94c to 97d skulltag builds!
*[https://zandronum.com/forum/viewtopic.php?t=985 '''Old Skulltag Announcers''']: Miss the old skulltag announcers? Well, have a whole pack of them from 94c to 97d skulltag builds!
*'''[https://allfearthesentinel.com/zandronum/download.php?file=unclehad_announcer_v2.pk3 Uncle Had]''': A friend of Kaapeli47 did this announcer!
*'''[https://turokforums.com/user-mods-maps-and-content/raffine52-zandronum-announcer-packs/ Xander Mobus]''' '''(+ A.I extra voices)''': Also known as the Super Smash Brothers Ultimate's Announcer.
*'''[https://turokforums.com/user-mods-maps-and-content/raffine52-zandronum-announcer-packs/ Xander Mobus]''' '''(+ A.I extra voices)''': Also known as the Super Smash Brothers Ultimate's Announcer.