Server variables: Difference between revisions

Add sv_country
m (Reverted edits by WaTaKiD (talk) to last revision by JKist3)
(Add sv_country)
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|Max. players (64)
|Max. players (64)
|Controls how many players does the voodoo doll cater for. Unassigned dolls are spawned for players 1 to N, where N is the value of this CVar. Dolls for players with a player number bigger than N are not spawned.
|Controls how many players does the voodoo doll cater for. Unassigned dolls are spawned for players 1 to N, where N is the value of this CVar. Dolls for players with a player number bigger than N are not spawned.
|-
|{{LE|sv_country}}
|"automatic"
|{{Devfeature|3.1|alpha}} Sets the country of the server, which will be presented to server browsers. The value of this variable can be one of:
* an [https://en.wikipedia.org/wiki/ISO_3166-1_alpha-3#Officially_assigned_code_elements ISO 3166-1 alpha-3] country code, for example <tt>GBR</tt> for the United Kingdom, <tt>USA</tt> for the United States
* "automatic", to tell the server to use IP geolocation (default)
* or "unknown".
Note that not all servers browsers support this feature and will use IP geolocation instead.
|-
|-
|{{LE|sv_defaultdmflags}}
|{{LE|sv_defaultdmflags}}
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| False
| False
| Certain items for Heretic, Hexen and Strife have the ability to auto-trigger when the player's health drops below a certain percentage. Setting this CVAR to true will disable that behavior.
| Certain items for Heretic, Hexen and Strife have the ability to auto-trigger when the player's health drops below a certain percentage. Setting this CVAR to true will disable that behavior.
|-
|{{LE|sv_disallowbots}}
|false
|When true, the server will not create path nods for bots, saving a large amount of memory. However, with no bot nodes, bots cannot be added to the game.
|-
|-
|{{LE|sv_disallowspying}}
|{{LE|sv_disallowspying}}