1,544
edits
DrinkyBird (talk | contribs) (Updated history) Tag: Source edit |
DrinkyBird (talk | contribs) (Updated changelog) Tag: Source edit |
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* Added SwayStyle, SwaySpeed, ViewPitchStyle, and ViewPitchOffset properties for DECORATE weapons. [StrikerTheHedgefox] | * Added SwayStyle, SwaySpeed, ViewPitchStyle, and ViewPitchOffset properties for DECORATE weapons. [StrikerTheHedgefox] | ||
* Added ACS functions: "SetPlayerSkin" (from Q-Zandronum) and "GetPlayerSkin", to change or retrieve the name of a player's skin. [Kaminsky] | * Added ACS functions: "SetPlayerSkin" (from Q-Zandronum) and "GetPlayerSkin", to change or retrieve the name of a player's skin. [Kaminsky] | ||
* Added client-server netcode for Strife conversations. [DrinkyBird] | |||
===Fixes=== | ===Fixes=== | ||
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* Fixed: the server would freeze after running for long enough (e.g. 24 days on Windows) due to an integer overflow in SERVER_Tick. [Kaminsky] | * Fixed: the server would freeze after running for long enough (e.g. 24 days on Windows) due to an integer overflow in SERVER_Tick. [Kaminsky] | ||
* Fixed: the SendToCommunicator special didn't stop the previous sound when online. [DrinkyBird] | * Fixed: the SendToCommunicator special didn't stop the previous sound when online. [DrinkyBird] | ||
* Fixed: a spectator could still kill themselves if they committed suicide in the same tick as when they spectated (e.g. typing "kill; spectate" in the console). [Kaminsky] | |||
* Fixed: A_SkullPop would keep the old body as the activator of the player's running scripts causing the world to become the activator when revisiting hub maps. [Ru5tK1ng] | |||
* Fixed: A_LookEx did not account for the +LOOKALLAROUND flag (addresses 3886). [Ru5tK1ng] | |||
* Fixed: Friendly monsters could still be killed by splash damage even with sv_shootthroughallies being set to true (addresses 4013). [Ru5tK1ng] | |||
* Fixed: a player's time and death count didn't reset on the client's end upon resetting the map in online games. [Kaminsky] | |||
===Other changes=== | ===Other changes=== |