GetInvasionWave: Difference between revisions
DrinkyBird (talk | contribs) (Created page with "int '''GetInvasionWave''' (void) == Return value == If Invasion is enabled, the number of the current wave is returned. Otherwise, -1 is returned.") |
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{{ACSWarning}} | |||
int '''GetInvasionWave''' (void) | int '''GetInvasionWave''' (void) | ||
== Return value == | == Usage == | ||
=== Return value === | |||
Returns the number of the current [[Game Modes#Invasion|Invasion]] wave. | |||
If Invasion is not the current game mode, this function will return -1. | |||
== Examples == | |||
{{noexamples}} | |||
== See also == | |||
* [[GetInvasionState]] | |||
[[Category: ACS functions]] |
Latest revision as of 17:10, 2 July 2022
This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports. |
int GetInvasionWave (void)
Usage
Return value
Returns the number of the current Invasion wave. If Invasion is not the current game mode, this function will return -1.
Examples
This article lists no examples, please add one. |