OpenMenu: Difference between revisions
DrinkyBird (talk | contribs) (MR was merged, so this is now a 3.2 feature) Tag: Source edit |
DrinkyBird (talk | contribs) (Specify it affects the activating player) Tag: Source edit |
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== Usage == | == Usage == | ||
Opens a menu | Opens a menu for the activating player. | ||
=== Parameters === | === Parameters === |
Latest revision as of 23:12, 28 January 2024
This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports. |
This article documents an ACS function which is only available in development builds of Zandronum 3.2 and newer. |
int OpenMenu (str name) (development version 3.2-alpha and above only)
Usage
Opens a menu for the activating player.
Parameters
- name: The name of the menu, as defined in MENUDEF.
Return value
Returns 1 if the menu was opened successfully, or 0 on error (e.g. if the menu does not exist).
Examples
This article lists no examples, please add one. |