User talk:DrinkyBird: Difference between revisions
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[[File:Freebsd-sphere-logo.png]] | [[File:Freebsd-sphere-logo.png]] | ||
Let's talk about how good FreeBSD is | Let's talk about how good FreeBSD is | ||
19:20, 13 November 2017 (UTC) boby: | |||
hey cucknsexs why cant i create a new page? brokewiki? 5 minutes code school? | |||
A domination map can be made like any other map but it also has point sectors. To set up points, add the '''sector numbers (not tags)''' into a [https://zdoom.org/wiki/SECTINFO sectinfo] file like this: | |||
<nowiki>[MAP01] | |||
points = | |||
{ | |||
"top" = {91}, | |||
"middle" = {93}, | |||
"bottom" = {92} | |||
}</nowiki> | |||
Points are rendered with sector fog so make sure the sector can correctly render this fog. This means the sector must have a non-sky ceiling and supported geometry. Careful with fog rendering with 3d floors. A trick to make points look like they are under the sky is to raise their actually ceiling extremely high. |
Latest revision as of 20:01, 5 July 2020
Let's talk about how good FreeBSD is
19:20, 13 November 2017 (UTC) boby:
hey cucknsexs why cant i create a new page? brokewiki? 5 minutes code school?
A domination map can be made like any other map but it also has point sectors. To set up points, add the sector numbers (not tags) into a sectinfo file like this:
[MAP01] points = { "top" = {91}, "middle" = {93}, "bottom" = {92} }
Points are rendered with sector fog so make sure the sector can correctly render this fog. This means the sector must have a non-sky ceiling and supported geometry. Careful with fog rendering with 3d floors. A trick to make points look like they are under the sky is to raise their actually ceiling extremely high.