PlayerIsLoggedIn: Difference between revisions
DrinkyBird (talk | contribs) (Created page with "{{ACSWarning}} int '''PlayerIsLoggedIn''' (int playernumber) Returns true if the player is logged in via the specified login server. category:ACS Functions") |
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{{ACSWarning}} | {{ACSWarning}} | ||
int '''PlayerIsLoggedIn''' (int playernumber) | int '''PlayerIsLoggedIn''' (int ''playernumber'') | ||
== Usage == | |||
=== Parameters === | |||
* ''playernumber'': The player number to check the login status of. | |||
[[category:ACS | === Return value === | ||
Returns true if the player is logged in with the [[Accounts|account server]]. | |||
== Examples == | |||
{{noexamples}} | |||
== See also == | |||
* [[Accounts]] | |||
* [[Database]] | |||
[[category:ACS functions]] |
Latest revision as of 00:34, 3 July 2022
This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports. |
int PlayerIsLoggedIn (int playernumber)
Usage
Parameters
- playernumber: The player number to check the login status of.
Return value
Returns true if the player is logged in with the account server.
Examples
This article lists no examples, please add one. |