A FireRailgun: Difference between revisions
DrinkyBird (talk | contribs) (Created page with "{{DISPLAYTITLE:{{PAGENAMEE}}}} {{DECORATEWarning}} void '''A_FireRailgun''' (void) == Usage == Starts the flash state and fire a single rail. This rail will do 75 damage in...") |
DrinkyBird (talk | contribs) (That should be a Zdoomwiki template) Tag: Source edit |
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{{DISPLAYTITLE:{{PAGENAMEE}}}} | {{DISPLAYTITLE:{{PAGENAMEE}}}}{{DECORATEWarning}} | ||
{{DECORATEWarning}} | |||
void '''A_FireRailgun''' (void) | void '''A_FireRailgun''' (void) | ||
== Usage == | == Usage == | ||
Starts the flash state and fire a single rail. This rail will do 75 damage in Deathmatch and other PvP gamemodes, and 200 in all other modes. This is different from | Starts the flash state and fire a single rail. This rail will do 75 damage in Deathmatch and other PvP gamemodes, and 200 in all other modes. This is different from {{Zdoomwiki|A_FireRailgun|ZDoom's A_FireRailgun}}. | ||
[[Category: DECORATE | [[Category: DECORATE functions]] |
Latest revision as of 20:52, 2 January 2023
This article documents a Zandronum-specific DECORATE feature which may not be supported by ZDoom and its other child ports. |
void A_FireRailgun (void)
Usage
Starts the flash state and fire a single rail. This rail will do 75 damage in Deathmatch and other PvP gamemodes, and 200 in all other modes. This is different from ZDoom's A_FireRailgun.