OpenMenu: Difference between revisions
DrinkyBird (talk | contribs) (Created page with "{{ACSWarning}}{{DevTopicWarning|acs-menufunctions|type=an ACS function|mr=11|mrtitle=ACS functions: "OpenMenu" and "CloseMenu"}} int '''OpenMenu''' (str ''name'') == Usage == Opens a menu. This function can only be used in <tt>CLIENTSIDE</tt> scripts. === Parameters === * ''name'': The name of the menu, as defined in MENUDEF. === Return value === Returns '''1''' if the menu was opened successfully, or '''0''' on error (e.g. if the menu does not exist). == Ex...") Tag: Source edit |
DrinkyBird (talk | contribs) (Specify it affects the activating player) Tag: Source edit |
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{{ACSWarning}}{{ | {{ACSWarning}} | ||
int '''OpenMenu''' (str ''name'') | {{DevfeatureWarning|version=3.2|type=an [[ACS]] function}} | ||
int '''OpenMenu''' (str ''name'') {{Devfeature|3.2|alpha}} | |||
== Usage == | == Usage == | ||
Opens a menu | Opens a menu for the activating player. | ||
=== Parameters === | === Parameters === |
Latest revision as of 23:12, 28 January 2024
This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports. |
This article documents an ACS function which is only available in development builds of Zandronum 3.2 and newer. |
int OpenMenu (str name) (development version 3.2-alpha and above only)
Usage
Opens a menu for the activating player.
Parameters
- name: The name of the menu, as defined in MENUDEF.
Return value
Returns 1 if the menu was opened successfully, or 0 on error (e.g. if the menu does not exist).
Examples
This article lists no examples, please add one. |