IsOneFlagCTF: Difference between revisions
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int '''IsOneFlagCTF''' (void) | int '''IsOneFlagCTF''' (void) | ||
==Usage== | == Usage == | ||
=== Return value === | |||
This function | This function returns whether the current game mode is [[Game_Modes#One_Flag_Capture_the_Flag|one-flag Capture The Flag]]. | ||
== Examples == | |||
<syntaxhighlight lang="c" line="1"> | <syntaxhighlight lang="c" line="1"> | ||
Script 1 ENTER | Script 1 ENTER | ||
Line 22: | Line 21: | ||
</syntaxhighlight> | </syntaxhighlight> | ||
[[category:ACS | == See also == | ||
* [[GetCurrentGameMode]] | |||
[[category:ACS functions]] |
Revision as of 17:45, 2 July 2022
This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports. |
int IsOneFlagCTF (void)
Usage
Return value
This function returns whether the current game mode is one-flag Capture The Flag.
Examples
Script 1 ENTER
{
if (IsOneFlagCTF())
{
Print(s:"Have fun playing with only one flag!");
}
else
{
Print(s:"This map is meant for only one flag CTF!");
}
}