PlayerIsLoggedIn: Difference between revisions
DrinkyBird (talk | contribs) (Created page with "{{ACSWarning}} int '''PlayerIsLoggedIn''' (int playernumber) Returns true if the player is logged in via the specified login server. category:ACS Functions") |
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int '''PlayerIsLoggedIn''' (int playernumber) | int '''PlayerIsLoggedIn''' (int playernumber) | ||
Returns true if the player is logged in | == Usage == | ||
=== Return value === | |||
Returns true if the player is logged in with the [[Accounts|account server]]. | |||
[[category:ACS | == Examples == | ||
{{noexamples}} | |||
== See also == | |||
* [[Accounts]] | |||
* [[Database]] | |||
[[category:ACS functions]] |
Revision as of 00:33, 3 July 2022
This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports. |
int PlayerIsLoggedIn (int playernumber)
Usage
Return value
Returns true if the player is logged in with the account server.
Examples
This article lists no examples, please add one. |