GetPlayerScore: Difference between revisions
(Added page for GetPlayerScore.) |
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*'''SCORE_SECRETS''' = 6 | *'''SCORE_SECRETS''' = 6 | ||
The number of secrets this player has found. | The number of secrets this player has found. | ||
*'''SCORE_SPREAD''' = 7 | |||
The player's spread from the leading player or runner-up. | |||
*'''SCORE_RANK''' = 8 | |||
The player's current rank. | |||
[[category:ACS Functions]] | [[category:ACS Functions]] |
Revision as of 14:29, 21 November 2021
This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports. |
int GetPlayerScore (int player, int type) (development version 3.1-alpha and above only)
Usage
Returns the score of the player indicated by the player parameter. The type can be one of the following:
- SCORE_FRAGS = 0
How many frags this player has.
- SCORE_POINTS = 1
How many points this player has.
- SCORE_WINS = 2
How many wins this player has.
- SCORE_DEATHS = 3
How many times this player died.
- SCORE_KILLS = 4
The number of monsters this player has killed.
- SCORE_ITEMS = 5
The number of items this player has picked up.
- SCORE_SECRETS = 6
The number of secrets this player has found.
- SCORE_SPREAD = 7
The player's spread from the leading player or runner-up.
- SCORE_RANK = 8
The player's current rank.