GetPlayerScore: Difference between revisions

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(Added page for GetPlayerScore.)
 
m (Added SCORE_SPREAD and SCORE_RANK.)
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*'''SCORE_SECRETS''' = 6
*'''SCORE_SECRETS''' = 6
The number of secrets this player has found.
The number of secrets this player has found.
*'''SCORE_SPREAD''' = 7
The player's spread from the leading player or runner-up.
*'''SCORE_RANK''' = 8
The player's current rank.


[[category:ACS Functions]]
[[category:ACS Functions]]

Revision as of 14:29, 21 November 2021

This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports.

int GetPlayerScore (int player, int type) (development version 3.1-alpha and above only)

Usage

Returns the score of the player indicated by the player parameter. The type can be one of the following:

  • SCORE_FRAGS = 0

How many frags this player has.

  • SCORE_POINTS = 1

How many points this player has.

  • SCORE_WINS = 2

How many wins this player has.

  • SCORE_DEATHS = 3

How many times this player died.

  • SCORE_KILLS = 4

The number of monsters this player has killed.

  • SCORE_ITEMS = 5

The number of items this player has picked up.

  • SCORE_SECRETS = 6

The number of secrets this player has found.

  • SCORE_SPREAD = 7

The player's spread from the leading player or runner-up.

  • SCORE_RANK = 8

The player's current rank.