Skulltag: Difference between revisions
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{{SHORTDESC:Abandonded Doom source port focused on multiplayer features and content}} | {{SHORTDESC:Abandonded Doom source port focused on multiplayer features and content}} | ||
: ''This article is about the source port. For the game mode, see [[Game modes#Skulltag]].'' | : ''This article is about the source port. For the game mode, see [[Game modes#Skulltag]].'' | ||
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'''Skulltag''' is a [[doomwiki:Source port|source port]] led by [[doomwiki:Carnevil|Brad "Carnevil" Carney]] derived from [[ZDoom]] focused on adding client-server multiplayer and multiplayer content similar to ''[[wikipedia:Quake III Arena|Quake III: Arena]]''. Its last release was [[Version history#v0.98d|0.98d]] on the 7th of November, 2010. | '''Skulltag''' is a [[doomwiki:Source port|source port]] led by [[doomwiki:Carnevil|Brad "Carnevil" Carney]] derived from [[ZDoom]] focused on adding client-server multiplayer and multiplayer content similar to ''[[wikipedia:Quake III Arena|Quake III: Arena]]''. Its last release was [[Version history#v0.98d|0.98d]] on the 7th of November, 2010. |
Revision as of 00:55, 3 January 2023
- This article is about the source port. For the game mode, see Game modes#Skulltag.
- This article is a stub. You can help the Zandronum wiki by adding to it.
Skulltag is a source port led by Brad "Carnevil" Carney derived from ZDoom focused on adding client-server multiplayer and multiplayer content similar to Quake III: Arena. Its last release was 0.98d on the 7th of November, 2010.
Skulltag development ended on the 7th of June 2012 after the development team created a fork under the name Zandronum days before.