A FaceConsolePlayer: Difference between revisions
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'''A_FaceConsolePlayer''' [(float MaxTurnAngle)] | '''A_FaceConsolePlayer''' [(float MaxTurnAngle)] | ||
Revision as of 16:45, 21 August 2016
This article documents a Zandronum-specific DECORATE feature which may not be supported by ZDoom and its other child ports. |
A_FaceConsolePlayer [(float MaxTurnAngle)]
Makes the calling actor turn towards the local player - even if the player is for instance coop spying on another player. The MaxTurnAngle is the max turn angle in degrees the actor can make.
Because this is client-specific behavior (the actor will turn to a different direction on every client machine), this will cause a desync of the actor's angle. Thus, it is not recommended to be used on non-decorative actors.
This codepointer encapsulates Hissy's behavior, which was moved to a code-pointer because Hissy was moved out to skulltag_actors.pk3.
Examples
Hissy uses this codepointer to turn towards the local player:
Spawn:
HISY B 1 [[A_FaceConsolePlayer]](5)
wait
HISY A 1 [[A_FaceConsolePlayer]](5)
wait