GetPlayerScore: Difference between revisions

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m (Added SCORE_SPREAD and SCORE_RANK.)
(3.1 is released, so Devfeature templates have been removed)
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{{ACSWarning}}
{{ACSWarning}}


int '''GetPlayerScore''' (int ''player'', int ''type'') {{Devfeature|3.1|alpha}}
int '''GetPlayerScore''' (int ''player'', int ''type'')


==Usage==
==Usage==

Revision as of 20:32, 12 December 2021

This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports.

int GetPlayerScore (int player, int type)

Usage

Returns the score of the player indicated by the player parameter. The type can be one of the following:

  • SCORE_FRAGS = 0

How many frags this player has.

  • SCORE_POINTS = 1

How many points this player has.

  • SCORE_WINS = 2

How many wins this player has.

  • SCORE_DEATHS = 3

How many times this player died.

  • SCORE_KILLS = 4

The number of monsters this player has killed.

  • SCORE_ITEMS = 5

The number of items this player has picked up.

  • SCORE_SECRETS = 6

The number of secrets this player has found.

  • SCORE_SPREAD = 7

The player's spread from the leading player or runner-up.

  • SCORE_RANK = 8

The player's current rank.