PlayerTeam

Revision as of 22:30, 13 May 2021 by Buu342 (talk | contribs) (Note about clientside scripts.)
This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports.

int PlayerTeam (void)

Usage

This function returns the activator's team, or the amount of teams if the player is not on a team. This is equivalent to   GetPlayerInfo(PlayerNumber(), PLAYERINFO_TEAM)

  • TEAM_BLUE = 0
The player is on the Blue team.
  • TEAM_RED = 1
The player is on the Red team.
  • 2
The player is on the Green team.
  • 3
The player is on the Gold team.

Note: This always returns 0 in a CLIENTSIDE script.

Examples

Script 1 ENTER
{
    if (PlayerTeam() == TEAM_BLUE)
        Print(s:"You're on the blue team!");
    if (PlayerTeam() == TEAM_RED)
        Print(s:"You're on the red team!");
    if (PlayerTeam() == 2)
        Print(s:"You're on the green team!");
    if (PlayerTeam() == 3)
        Print(s:"You're on the yellow team!");
}