SetDeadSpectator: Difference between revisions
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m (Removed the notice about player corpses not finishing their animation when the player becomes a spectator. This is no longer an issue in 3.1.) |
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==Usage== | ==Usage== | ||
Turns a player that is alive into a dead spectator or vice versa. | Turns a player that is alive into a dead spectator or vice versa. This function will only effect dead spectators or players that are alive, not true spectators. Also, a player cannot be forced to dead spectators if the game currently isn't in progress (i.e. waiting for players or is in the countdown/results sequences). They may however, be revived at anytime so as long as the game isn't in the results sequence. | ||
If sv_DeadPlayersCanKeepInventory is set, the dead spectator will be resurrected with the inventory he had before he died. If sv_SameSpawnSpot is set, the dead spectator will be resurrected at his current location. | |||
==Parameters== | ==Parameters== |