Cooperative WADs: Difference between revisions

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Added Stardate20x6 and Swim With The Whales
(Updated list to year 2021)
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*[https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/jenesis Jenesis] <code>doom2.wad + jenesis.wad</code> <small>Maps, textures, and monsters</small>
*[https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/jenesis Jenesis] <code>doom2.wad + jenesis.wad</code> <small>Maps, textures, and monsters</small>
*[https://www.doomworld.com/idgames/levels/doom2/megawads/d2twid Doom 2 the Way ID Did] <code>doom2.wad + d2twid.wad</code> <small>Maps, textures, decorations, and monsters</small>
*[https://www.doomworld.com/idgames/levels/doom2/megawads/d2twid Doom 2 the Way ID Did] <code>doom2.wad + d2twid.wad</code> <small>Maps, textures, decorations, and monsters</small>
*[https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/stardate Stardate 20X6] <code>doom2.wad + stardate20x6.wad</code> <small>Maps, textures, sprites, and dynamic lights attached to various actors</small>
*[https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/swtw Swim With The Whales] <code>doom2.wad + swtw.wad</code> <small>Maps, textures, decorations, and dynamic lights attached to various actors</small>
*[https://www.doomworld.com/idgames/levels/doom2/megawads/ur Unholy Realms] <code>doom2.wad + ur_final.wad</code> <small>Maps, textures, and monsters (Cyberdemon with A_KeenDie death states)</small>
*[https://www.doomworld.com/idgames/levels/doom2/megawads/ur Unholy Realms] <code>doom2.wad + ur_final.wad</code> <small>Maps, textures, and monsters (Cyberdemon with A_KeenDie death states)</small>
*[https://www.doomworld.com/idgames/levels/doom2/megawads/btsx_e2 Back to Saturn X Episode 2] <code>doom2.wad + btsx_e2.wad</code> <small>Maps, textures, and monsters</small>
*[https://www.doomworld.com/idgames/levels/doom2/megawads/btsx_e2 Back to Saturn X Episode 2] <code>doom2.wad + btsx_e2.wad</code> <small>Maps, textures, and monsters</small>
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*[https://www.doomworld.com/idgames/levels/doom2/Ports/v-z/vel_aex Atmospheric Extinction] <code>doom2.wad + vel_aex.wad</code> <small>Maps, textures, and decorations</small>
*[https://www.doomworld.com/idgames/levels/doom2/Ports/v-z/vel_aex Atmospheric Extinction] <code>doom2.wad + vel_aex.wad</code> <small>Maps, textures, and decorations</small>
*[https://www.doomworld.com/idgames/levels/doom2/megawads/d2isov2 Doom 2 In Spain Only] <code>doom2.wad + d2isov2.wad</code> <small>Maps, textures, and decorations</small>
*[https://www.doomworld.com/idgames/levels/doom2/megawads/d2isov2 Doom 2 In Spain Only] <code>doom2.wad + d2isov2.wad</code> <small>Maps, textures, and decorations</small>
*[https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/dbp37_augzen DBP37: Auger;Zenith] <code>doom2.wad + dbp37_augzen.wad</code> <small>Total Conversion</small>
* [https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/dbp37_augzen DBP37: Auger;Zenith] <code>doom2.wad + dbp37_augzen.wad</code> <small>Total Conversion</small>


=Why Isn't My Favorite WAD On This List?=
= Why Isn't My Favorite WAD On This List?=


The most common culprit disqualifying a WAD from this list is from lock-in traps that break the map.  For example, if one or more players enter a trap room, trigger the lock-in trap, whether it be bars or a door closing and locking the players in, and then those players die while inside, leaving the rest of the team locked outside, unable to reenter the room to retrieve a key, or that critical section of the map is now blocked off preventing the remaining players from exiting the level.
The most common culprit disqualifying a WAD from this list is from lock-in traps that break the map.  For example, if one or more players enter a trap room, trigger the lock-in trap, whether it be bars or a door closing and locking the players in, and then those players die while inside, leaving the rest of the team locked outside, unable to reenter the room to retrieve a key, or that critical section of the map is now blocked off preventing the remaining players from exiting the level.


Many other WADs not included on this list specifically state in their descriptions that they are single-player only and may only have one player start on each map, which would cause the players to telefrag each other on map start during a coop game.  The WAD author has given no thought to cooperative-play and, more than likely, the whole WAD is full of lock-in traps.
Many other WADs not included on this list specifically state in their descriptions that they are single-player only and may only have one player start on each map, which would cause the players to telefrag each other on map start during a coop game.  The WAD author has given no thought to cooperative-play and, more than likely, the whole WAD is full of lock-in traps.
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