DMFlags: Difference between revisions
Updated the DMFlags that are added in 3.1-alpha.
(Updated DMFlags available in Zandronum as of now.) |
(Updated the DMFlags that are added in 3.1-alpha.) |
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Line 434: | Line 434: | ||
| In a Survival game, when a player loses all of their lives, they keep their inventory. | | In a Survival game, when a player loses all of their lives, they keep their inventory. | ||
|- | |- | ||
| No unlagged BFG tracers | | No unlagged BFG tracers {{Devfeature|3.1|alpha}} | ||
| sv_NoUnlaggedBFGTracers | | sv_NoUnlaggedBFGTracers | ||
| 262144 | | 262144 | ||
| If true, prevents use of backwards reconcilation for the hitscan tracers fired from the BFG9000. | | If true, prevents use of backwards reconcilation for the hitscan tracers fired from the BFG9000. | ||
|- | |- | ||
| No manually closing doors | | No manually closing doors {{Devfeature|3.1|alpha}} | ||
| sv_NoDoorClose | | sv_NoDoorClose | ||
| 524288 | | 524288 | ||
| If true, stops doors from being manually closed, preventing players from intentionally (or unintentionally) griefing by closing doors that other players (or the same player) have opened. | | If true, stops doors from being manually closed, preventing players from intentionally (or unintentionally) griefing by closing doors that other players (or the same player) have opened. | ||
|- | |- | ||
| | | Force software pitch limits {{Devfeature|3.1|alpha}} | ||
| | | sv_ForceSoftwarePitchLimits | ||
| 1048576 | | 1048576 | ||
| If true, | | Forces everyone's pitch, including those playing in the OpenGL renderer, to what's allowed in the software renderer. | ||
|- | |||
| No private chat {{Devfeature|3.1|alpha}} | |||
| sv_NoPrivateChat | |||
| 2097152 | |||
| If true, players aren't allowed to send private messages to each other on the server. | |||
|- | |||
| Shoot through allies {{Devfeature|3.1|alpha}} | |||
| sv_ShootThroughAllies | |||
| 4194304 | |||
| Allows a player's attacks, whether hitscans or projectiles, to safely pass through their teammates. | |||
|- | |||
| Don't push allies {{Devfeature|3.1|alpha}} | |||
| sv_DontPushAllies | |||
| 8388608 | |||
| Prevents a player's attacks from thrusting their teammates. This also prevents teammates from being pushed by barrel explosions caused by the player. | |||
|} | |} | ||