DMFlags: Difference between revisions
m
sv_noprivatechat no longer exists and has been replaced by sv_allowprivatechat.
m (Made a small format change. Now it's easier to read.) |
m (sv_noprivatechat no longer exists and has been replaced by sv_allowprivatechat.) |
||
Line 448: | Line 448: | ||
| 1048576 | | 1048576 | ||
| {{Devfeature|3.1|alpha}} Forces everyone's pitch, including those playing in the OpenGL renderer, to what's allowed in the software renderer. | | {{Devfeature|3.1|alpha}} Forces everyone's pitch, including those playing in the OpenGL renderer, to what's allowed in the software renderer. | ||
|- | |- | ||
| Shoot through allies | | Shoot through allies | ||
| sv_ShootThroughAllies | | sv_ShootThroughAllies | ||
| | | 2097152 | ||
| {{Devfeature|3.1|alpha}} Allows a player's attacks, whether hitscans or projectiles, to safely pass through their teammates. | | {{Devfeature|3.1|alpha}} Allows a player's attacks, whether hitscans or projectiles, to safely pass through their teammates. | ||
|- | |- | ||
| Don't push allies | | Don't push allies | ||
| sv_DontPushAllies | | sv_DontPushAllies | ||
| | | 4194304 | ||
| {{Devfeature|3.1|alpha}} Prevents a player's attacks from thrusting their teammates. This also prevents teammates from being pushed by barrel explosions caused by the player. | | {{Devfeature|3.1|alpha}} Prevents a player's attacks from thrusting their teammates. This also prevents teammates from being pushed by barrel explosions caused by the player. | ||
|} | |} |