Compiling the Zandronum server on a Raspberry Pi: Difference between revisions
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== Install Dependencies == | == Install Dependencies == | ||
=== Raspbian === | === Raspberry PI OS (formerly known as: Raspbian) === | ||
$ sudo apt-get install build-essential zlib1g-dev libsdl1.2-dev libjpeg-dev \ | $ sudo apt-get install build-essential zlib1g-dev libsdl1.2-dev libjpeg-dev \ | ||
nasm tar libbz2-dev libgtk2.0-dev cmake git libfluidsynth-dev libgl1-mesa-dev \ | nasm tar libbz2-dev libgtk2.0-dev cmake git libfluidsynth-dev libgl1-mesa-dev \ | ||
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Create and <code>cd</code> to the directory where build files will be outputted: | Create and <code>cd</code> to the directory where build files will be outputted: | ||
$ cd ./zandronum-rpi | |||
$ mkdir buildserver && cd buildserver | $ mkdir buildserver && cd buildserver | ||
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./zandronum-server | ./zandronum-server | ||
You'll probably want to add the <code>-iwad</code> parameter to get it to successfully launch, though. | You'll probably want to add the <code>-iwad</code> parameter to get it to successfully launch, though. | ||
Note: you might need to replace the pk3 to the 3.0 before running this because accidentally messed up the pk3. | |||
Once you've set it all up, enjoy playing on your Pi-powered server! | Once you've set it all up, enjoy playing on your Pi-powered server! | ||
[[File:Pi server new.png]] | [[File:Pi server new.png]] |
Revision as of 05:10, 30 May 2020
It is possible to compile zandronum-server
on a Raspberry Pi. It is mostly the same as compiling on Linux, but we have to disable some things first.
You can not combine the Zandronum client on a Raspberry Pi, as:
- The software renderer requires assembly files, and assembly files are only available for the
ia32
andx86_64
CPU architectures, and not the Raspberry Pi's ARM architecture. - The OpenGL renderer uses normal OpenGL, which is not supported by the Raspberry Pi. The Raspberry Pi only supports OpenGL ES.
Getting Started
You will need:
- A Raspberry Pi.
- Access to a terminal on your Raspberry Pi.
This guide was written for the Raspberry Pi Model 4B, but should work on all older models.
Install Dependencies
Raspberry PI OS (formerly known as: Raspbian)
$ sudo apt-get install build-essential zlib1g-dev libsdl1.2-dev libjpeg-dev \ nasm tar libbz2-dev libgtk2.0-dev cmake git libfluidsynth-dev libgl1-mesa-dev \ libssl-dev
Arch Linux ARM
$ sudo pacman -S --needed gcc make zlib sdl libjpeg-turbo nasm tar bzip2 gtk2 cmake git \ fluidsynth mesa glu openssl
Prepare Environment
Create and cd
to your working directory:
$ mkdir $HOME/zandronum-build && cd $HOME/zandronum-build
Clone the Zandronum repository:
$ git clone git@bitbucket.org:doomjoshuaboy/zandronum-rpi.git
Create and cd
to the directory where build files will be outputted:
$ cd ./zandronum-rpi $ mkdir buildserver && cd buildserver
Generate Makefile
s
Run cmake
, this generates the Makefile
s.
$ make clean; \ cmake -DCMAKE_BUILD_TYPE=Release -DSERVERONLY=ON -DNO_ASM=1 ..
The -DNO_ASM=1
argument is important as it doesn't compile the architecture-dependent assembly code.
Compile Zandronum
Now, run this command to build Zandronum.
$ make -j$(nproc)
This compile Zandronum using all of your Raspberry Pi's CPUs.
Run Zandronum
Assuming all went well, you should now have a zandronum-server
binary in your working directory.
To launch it:
./zandronum-server
You'll probably want to add the -iwad
parameter to get it to successfully launch, though.
Note: you might need to replace the pk3 to the 3.0 before running this because accidentally messed up the pk3.
Once you've set it all up, enjoy playing on your Pi-powered server!