List of DECORATE functions in Zandronum: Difference between revisions
List of DECORATE functions in Zandronum (view source)
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This page contains a list of DECORATE functions which are currently supported in Zandronum. Please be aware that this page is updated manually and therefore can be missing functions. For the most up to date version, you can check the [https://github.com/TorrSamaho/zandronum/blob/master/wadsrc/static/actors/actor | This page contains a list of DECORATE functions which are currently supported in Zandronum. Please be aware that this page is updated manually and therefore can be missing functions. For the most up to date version, you can check the [https://github.com/TorrSamaho/zandronum/blob/master/wadsrc/static/actors/ actor files] in the Zandronum source code. | ||
* {{zdoomwiki| | === Zandronum exclusive functions === | ||
* {{zdoomwiki| | * [[A_CheckRailReload]] | ||
* {{zdoomwiki| | * [[A_FaceConsolePlayer]] | ||
* {{zdoomwiki| | * [[A_FireRailgun]] (Note, this is different from ZDoom's) | ||
* {{zdoomwiki| | |||
* {{zdoomwiki| | === Classic attack functions === | ||
* {{zdoomwiki| | * {{zdoomwiki|A_BetaSkullAttack}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_BishopAttack}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_BishopAttack2}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_BrainExplode}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_BrainScream}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_BrainSpit}} | ||
* {{zdoomwiki|A_BruisAttack}} | |||
* {{zdoomwiki|A_BspiAttack}} | |||
* {{zdoomwiki|A_Burnarea}} | |||
* {{zdoomwiki|A_ClericAttack}} | |||
* {{zdoomwiki|A_CPosAttack}} | |||
* {{zdoomwiki|A_CPosRefire}} | |||
* {{zdoomwiki|A_CrusaderChoose}} | |||
* {{zdoomwiki|A_CrusaderRefire}} | |||
* {{zdoomwiki|A_CrusaderSweepLeft}} | |||
* {{zdoomwiki|A_CrusaderSweepRight}} | |||
* {{zdoomwiki|A_CyberAttack}} | |||
* {{zdoomwiki|A_DragonAttack}} | |||
* {{zdoomwiki|A_DragonFlight}} | |||
* {{zdoomwiki|A_DualPainAttack}} | |||
* {{zdoomwiki|A_EntityAttack}} | |||
* {{zdoomwiki|A_FatAttack1}} | |||
* {{zdoomwiki|A_FatAttack2}} | |||
* {{zdoomwiki|A_FatAttack3}} | |||
* {{zdoomwiki|A_FighterAttack}} | |||
* {{zdoomwiki|A_FiredAttack}} | |||
* {{zdoomwiki|A_HeadAttack}} | |||
* {{zdoomwiki|A_IceGuyAttack}} | |||
* {{zdoomwiki|A_IceGuyMissileExplode}} | |||
* {{zdoomwiki|A_ImpMsAttack}} | |||
* {{zdoomwiki|A_InquisitorAttack}} | |||
* {{zdoomwiki|A_KnightAttack}} | |||
* {{zdoomwiki|A_LichAttack}} | |||
* {{zdoomwiki|A_LichFireGrow}} | |||
* {{zdoomwiki|A_LichIceImpact}} | |||
* {{zdoomwiki|A_MageAttack}} | |||
* {{zdoomwiki|A_MarineChase}} | |||
* {{zdoomwiki|A_MarineLook}} | |||
* {{zdoomwiki|A_MarineNoise}} | |||
* {{zdoomwiki|A_M_BFGSound}} | |||
* {{zdoomwiki|A_M_CheckAttack}} | |||
* {{zdoomwiki|A_M_FireBFG}} | |||
* {{zdoomwiki|A_M_FireCGun}} | |||
* {{zdoomwiki|A_M_FireMissile}} | |||
* {{zdoomwiki|A_M_FirePistol}} | |||
* {{zdoomwiki|A_M_FirePlasma}} | |||
* {{zdoomwiki|A_M_FireRailgun}} | |||
* {{zdoomwiki|A_M_FireShotgun}} | |||
* {{zdoomwiki|A_M_FireShotgun2}} | |||
* {{zdoomwiki|A_MinotaurAtk1}} | |||
* {{zdoomwiki|A_MinotaurAtk2}} | |||
* {{zdoomwiki|A_MinotaurAtk3}} | |||
* {{zdoomwiki|A_MinotaurCharge}} | |||
* {{zdoomwiki|A_MntrFloorFire}} | |||
* {{zdoomwiki|A_M_Punch}} | |||
* {{zdoomwiki|A_M_Refire}} | |||
* {{zdoomwiki|A_M_Saw}} | |||
* {{zdoomwiki|A_M_SawRefire}} | |||
* {{zdoomwiki|A_Mushroom}} | |||
* {{zdoomwiki|A_PainAttack}} | |||
* {{zdoomwiki|A_PainDie}} | |||
* {{zdoomwiki|A_PosAttack}} | * {{zdoomwiki|A_PosAttack}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_ProgrammerMelee}} | ||
* {{zdoomwiki|A_ReaverRanged}} | |||
* {{zdoomwiki|A_SargAttack}} | |||
* {{zdoomwiki|A_SentinelAttack}} | |||
* {{zdoomwiki|A_SentinelRefire}} | |||
* {{zdoomwiki|A_SerpentMeleeAttack}} | |||
* {{zdoomwiki|A_ShootGun}} | |||
* {{zdoomwiki|A_SkelFist}} | |||
* {{zdoomwiki|A_SkelMissile}} | |||
* {{zdoomwiki|A_SkullAttack}} | |||
* {{zdoomwiki|A_SpawnFly}} | |||
* {{zdoomwiki|A_SpawnSound}} | |||
* {{zdoomwiki|A_Spectre3Attack}} | |||
* {{zdoomwiki|A_SpidRefire}} | |||
* {{zdoomwiki|A_SPosAttack}} | * {{zdoomwiki|A_SPosAttack}} | ||
* {{zdoomwiki|A_SPosAttackUseAtkSound}} | * {{zdoomwiki|A_SPosAttackUseAtkSound}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_SpotLightning}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_Srcr1Attack}} | ||
* {{zdoomwiki|A_StalkerAttack}} | |||
* {{zdoomwiki|A_TemplarAttack}} | |||
* {{zdoomwiki|A_TimeBomb}} | |||
* {{zdoomwiki|A_TroopAttack}} | |||
* {{zdoomwiki|A_VileAttack}} | |||
* {{zdoomwiki|A_VileTarget}} | * {{zdoomwiki|A_VileTarget}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_WizAtk3}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_WraithMelee}} | ||
=== Doom functions === | |||
* {{zdoomwiki|A_BabyMetal}} | |||
* {{zdoomwiki| | * {{zdoomwiki|A_BarrelDestroy}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_BFGSpray}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_CloseShotgun2}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_CPosRefire}} | ||
* {{zdoomwiki| | |||
* {{zdoomwiki|A_FatAttack2}} | * {{zdoomwiki|A_FatAttack2}} | ||
* {{zdoomwiki|A_FatAttack3}} | * {{zdoomwiki|A_FatAttack3}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_FatRaise}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_FireCrackle}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_Hoof}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_LoadShotgun2}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_MarineChase}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_MarineLook}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_MarineNoise}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_M_BFGSound}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_M_CheckAttack}} | ||
* {{zdoomwiki|A_Metal}} | * {{zdoomwiki|A_Metal}} | ||
* {{zdoomwiki|A_M_FireBFG}} | |||
* {{zdoomwiki|A_M_FireCGun}} | |||
* {{zdoomwiki|A_M_FireMissile}} | |||
* {{zdoomwiki|A_M_FirePistol}} | |||
* {{zdoomwiki|A_M_FirePlasma}} | |||
* {{zdoomwiki|A_M_FireRailgun}} | |||
* {{zdoomwiki|A_M_FireShotgun}} | |||
* {{zdoomwiki|A_M_FireShotgun2}} | |||
* {{zdoomwiki|A_M_Punch}} | |||
* {{zdoomwiki|A_M_Refire}} | |||
* {{zdoomwiki|A_M_SawRefire}} | |||
* {{zdoomwiki|A_OpenShotgun2}} | |||
* {{zdoomwiki|A_SkelWhoosh}} | |||
* {{zdoomwiki|A_SpidRefire}} | * {{zdoomwiki|A_SpidRefire}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_StartFire}} | ||
=== Freeze death functions === | |||
* {{zdoomwiki|A_FreezeDeath}} | * {{zdoomwiki|A_FreezeDeath}} | ||
* {{zdoomwiki|A_FreezeDeathChunks}} | * {{zdoomwiki|A_FreezeDeathChunks}} | ||
* {{zdoomwiki|A_GenericFreezeDeath}} | * {{zdoomwiki|A_GenericFreezeDeath}} | ||
* {{zdoomwiki|A_IceGuyDie}} | * {{zdoomwiki|A_IceGuyDie}} | ||
=== Generic Attack functions === | |||
* {{zdoomwiki|A_BasicAttack}} | |||
* {{zdoomwiki|A_Blast}} | |||
* {{zdoomwiki|A_BulletAttack}} | |||
* {{zdoomwiki| | |||
* {{zdoomwiki| | |||
* {{zdoomwiki| | |||
* {{zdoomwiki|A_ComboAttack}} | * {{zdoomwiki|A_ComboAttack}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_CustomBulletAttack}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_CustomComboAttack}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_CustomMeleeAttack}} | ||
* {{zdoomwiki|A_CustomMissile}} | * {{zdoomwiki|A_CustomMissile}} | ||
* {{zdoomwiki|A_CustomRailgun}} | * {{zdoomwiki|A_CustomRailgun}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_Detonate}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_Explode}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_MeleeAttack}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_MissileAttack}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_MonsterRail}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_MonsterRefire}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_RadiusThrust}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_ThrowGrenade}} | ||
* {{zdoomwiki|A_WolfAttack}} | |||
=== Heretic functions === | |||
* {{zdoomwiki|A_AccTeleGlitter}} | |||
* {{zdoomwiki|A_AddPlayerRain}} | |||
* {{zdoomwiki|A_BeakAttackPL1}} | |||
* {{zdoomwiki|A_BeakAttackPL2}} | |||
* {{zdoomwiki|A_BeakRaise}} | |||
* {{zdoomwiki|A_BlueSpark}} | |||
* {{zdoomwiki|A_DeathBallImpact}} | |||
* {{zdoomwiki|A_DripBlood}} | |||
* {{zdoomwiki|A_FireBlasterPL1}} | |||
* {{zdoomwiki|A_FireCrossbowPL1}} | |||
* {{zdoomwiki|A_FireCrossbowPL2}} | |||
* {{zdoomwiki|A_FireGoldWandPL1}} | |||
* {{zdoomwiki|A_FireGoldWandPL2}} | |||
* {{zdoomwiki|A_FireMacePL1}} | |||
* {{zdoomwiki|A_FireMacePL2}} | |||
* {{zdoomwiki|A_FirePhoenixPL1}} | |||
* {{zdoomwiki|A_FirePhoenixPL2}} | |||
* {{zdoomwiki|A_FireSkullRodPL1}} | |||
* {{zdoomwiki|A_FireSkullRodPL2}} | |||
* {{zdoomwiki|A_FlameEnd}} | |||
* {{zdoomwiki|A_FloatPuff}} | |||
* {{zdoomwiki|A_GauntletAttack}} | |||
* {{zdoomwiki|A_GenWizard}} | |||
* {{zdoomwiki|A_GhostOff}} | |||
* {{zdoomwiki|A_HideInCeiling}} | |||
* {{zdoomwiki|A_ImpDeath}} | |||
* {{zdoomwiki|A_ImpExplode}} | |||
* {{zdoomwiki|A_ImpMsAttack}} | |||
* {{zdoomwiki|A_ImpXDeath1}} | |||
* {{zdoomwiki|A_InitPhoenixPL2}} | |||
* {{zdoomwiki|A_KnightAttack}} | |||
* {{zdoomwiki|A_LichAttack}} | |||
* {{zdoomwiki|A_LichFireGrow}} | |||
* {{zdoomwiki|A_LichIceImpact}} | |||
* {{zdoomwiki|A_MaceBallImpact2}} | |||
* {{zdoomwiki|A_MaceBallImpact}} | |||
* {{zdoomwiki|A_MacePL1Check}} | |||
* {{zdoomwiki|A_MakePod}} | |||
* {{zdoomwiki|A_MinotaurAtk1}} | |||
* {{zdoomwiki|A_MinotaurAtk2}} | |||
* {{zdoomwiki|A_MinotaurAtk3}} | |||
* {{zdoomwiki|A_MinotaurCharge}} | |||
* {{zdoomwiki|A_MinotaurChase}} | |||
* {{zdoomwiki|A_MinotaurDeath}} | |||
* {{zdoomwiki|A_MinotaurDecide}} | |||
* {{zdoomwiki|A_MinotaurLook}} | |||
* {{zdoomwiki|A_MinotaurRoam}} | |||
* {{zdoomwiki|A_MntrFloorFire}} | |||
* {{zdoomwiki|A_PhoenixPuff}} | |||
* {{zdoomwiki|A_PodPain}} | |||
* {{zdoomwiki|A_RainImpact}} | |||
* {{zdoomwiki|A_RemovePod}} | |||
* {{zdoomwiki|A_ShutdownPhoenixPL2}} | |||
* {{zdoomwiki|A_SkullRodStorm}} | |||
* {{zdoomwiki|A_Sor1Chase}} | |||
* {{zdoomwiki|A_Sor1Pain}} | |||
* {{zdoomwiki|A_Sor2DthInit}} | |||
* {{zdoomwiki|A_Sor2DthLoop}} | |||
* {{zdoomwiki|A_SorcererRise}} | |||
* {{zdoomwiki|A_SpawnRippers}} | |||
* {{zdoomwiki|A_Srcr1Attack}} | |||
* {{zdoomwiki|A_Srcr2Attack}} | |||
* {{zdoomwiki|A_Srcr2Decide}} | |||
* {{zdoomwiki|A_StaffAttack}} | |||
* {{zdoomwiki|A_TimeBomb}} | |||
* {{zdoomwiki|A_VolcanoBlast}} | |||
* {{zdoomwiki|A_VolcanoSet}} | |||
* {{zdoomwiki|A_VolcBallImpact}} | |||
* {{zdoomwiki|A_WhirlwindSeek}} | |||
* {{zdoomwiki|A_WizAtk1}} | |||
* {{zdoomwiki|A_WizAtk2}} | |||
* {{zdoomwiki|A_WizAtk3}} | |||
=== Hexen functions === | |||
* {{zdoomwiki|A_BatMove}} | |||
* {{zdoomwiki|A_BatSpawn}} | |||
* {{zdoomwiki|A_BatSpawnInit}} | |||
* {{zdoomwiki|A_BellReset1}} | |||
* {{zdoomwiki|A_BellReset2}} | |||
* {{zdoomwiki|A_BishopAttack}} | |||
* {{zdoomwiki|A_BishopAttack2}} | |||
* {{zdoomwiki|A_BishopChase}} | |||
* {{zdoomwiki|A_BishopDecide}} | |||
* {{zdoomwiki|A_BishopDoBlur}} | |||
* {{zdoomwiki|A_BishopMissileWeave}} | |||
* {{zdoomwiki|A_BishopPainBlur}} | |||
* {{zdoomwiki|A_BishopSpawnBlur}} | |||
* {{zdoomwiki|A_BounceCheck}} | |||
* {{zdoomwiki|A_BridgeInit}} | |||
* {{zdoomwiki|A_BridgeOrbit}} | |||
* {{zdoomwiki|A_CFlameAttack}} | |||
* {{zdoomwiki|A_CFlameMissile}} | |||
* {{zdoomwiki|A_CFlamePuff}} | |||
* {{zdoomwiki|A_CFlameRotate}} | |||
* {{zdoomwiki|A_CheckTeleRing}} | |||
* {{zdoomwiki|A_CheckThrowBomb2}} | |||
* {{zdoomwiki|A_CheckThrowBomb}} | |||
* {{zdoomwiki|A_CHolyAttack2}} | |||
* {{zdoomwiki|A_CHolyAttack}} | |||
* {{zdoomwiki|A_CHolyCheckScream}} | |||
* {{zdoomwiki|A_CHolyPalette}} | |||
* {{zdoomwiki|A_CHolySeek}} | |||
* {{zdoomwiki|A_CHolyTail}} | |||
* {{zdoomwiki|A_ClericAttack}} | |||
* {{zdoomwiki|A_CMaceAttack}} | |||
* {{zdoomwiki|A_CorpseBloodDrip}} | |||
* {{zdoomwiki|A_CorpseExplode}} | |||
* {{zdoomwiki|A_CStaffAttack}} | |||
* {{zdoomwiki|A_CStaffCheck}} | |||
* {{zdoomwiki|A_CStaffCheckBlink}} | |||
* {{zdoomwiki|A_CStaffInitBlink}} | |||
* {{zdoomwiki|A_CStaffMissileSlither}} | |||
* {{zdoomwiki|A_DelayGib}} | |||
* {{zdoomwiki|A_DragonAttack}} | |||
* {{zdoomwiki|A_DragonCheckCrash}} | |||
* {{zdoomwiki|A_DragonFlap}} | |||
* {{zdoomwiki|A_DragonFlight}} | |||
* {{zdoomwiki|A_DragonFX2}} | |||
* {{zdoomwiki|A_DragonInitFlight}} | |||
* {{zdoomwiki|A_DragonPain}} | |||
* {{zdoomwiki|A_FAxeAttack}} | |||
* {{zdoomwiki|A_FAxeCheckAtk}} | |||
* {{zdoomwiki|A_FAxeCheckReady}} | |||
* {{zdoomwiki|A_FAxeCheckReadyG}} | |||
* {{zdoomwiki|A_FAxeCheckUp}} | |||
* {{zdoomwiki|A_FAxeCheckUpG}} | |||
* {{zdoomwiki|A_FHammerAttack}} | |||
* {{zdoomwiki|A_FHammerThrow}} | |||
* {{zdoomwiki|A_FighterAttack}} | |||
* {{zdoomwiki|A_FiredChase}} | |||
* {{zdoomwiki|A_FireConePL1}} | |||
* {{zdoomwiki|A_FiredAttack}} | |||
* {{zdoomwiki|A_FiredRocks}} | |||
* {{zdoomwiki|A_FiredSplotch}} | |||
* {{zdoomwiki|A_FloatGib}} | |||
* {{zdoomwiki|A_FogMove}} | |||
* {{zdoomwiki|A_FogSpawn}} | |||
* {{zdoomwiki|A_FPunchAttack}} | |||
* {{zdoomwiki|A_FSwordAttack}} | |||
* {{zdoomwiki|A_FSwordFlames}} | |||
* {{zdoomwiki|A_IceGuyAttack}} | |||
* {{zdoomwiki|A_IceGuyChase}} | |||
* {{zdoomwiki|A_IceGuyDie}} | |||
* {{zdoomwiki|A_IceGuyLook}} | |||
* {{zdoomwiki|A_IceGuyMissileExplode}} | |||
* {{zdoomwiki|A_KBolt}} | |||
* {{zdoomwiki|A_KBoltRaise}} | |||
* {{zdoomwiki|A_KoraxBonePop}} | |||
* {{zdoomwiki|A_KoraxChase}} | |||
* {{zdoomwiki|A_KoraxCommand}} | |||
* {{zdoomwiki|A_KoraxDecide}} | |||
* {{zdoomwiki|A_KoraxMissile}} | |||
* {{zdoomwiki|A_KSpiritRoam}} | |||
* {{zdoomwiki|A_LastZap}} | |||
* {{zdoomwiki|A_LeafCheck}} | |||
* {{zdoomwiki|A_LeafSpawn}} | |||
* {{zdoomwiki|A_LeafThrust}} | |||
* {{zdoomwiki|A_LightningClip}} | |||
* {{zdoomwiki|A_LightningReady}} | |||
* {{zdoomwiki|A_LightningRemove}} | |||
* {{zdoomwiki|A_LightningZap}} | |||
* {{zdoomwiki|A_MageAttack}} | |||
* {{zdoomwiki|A_MinotaurAtk1}} | |||
* {{zdoomwiki|A_MinotaurAtk2}} | |||
* {{zdoomwiki|A_MinotaurAtk3}} | |||
* {{zdoomwiki|A_MinotaurCharge}} | |||
* {{zdoomwiki|A_MinotaurChase}} | |||
* {{zdoomwiki|A_MinotaurDeath}} | |||
* {{zdoomwiki|A_MinotaurDecide}} | |||
* {{zdoomwiki|A_MinotaurLook}} | |||
* {{zdoomwiki|A_MinotaurRoam}} | |||
* {{zdoomwiki|A_MLightningAttack}} | |||
* {{zdoomwiki|A_MntrFloorFire}} | |||
* {{zdoomwiki|A_MStaffAttack}} | |||
* {{zdoomwiki|A_MStaffPalette}} | |||
* {{zdoomwiki|A_MStaffTrack}} | |||
* {{zdoomwiki|A_PigPain}} | |||
* {{zdoomwiki|A_PoisonBagCheck}} | |||
* {{zdoomwiki|A_PoisonBagDamage}} | |||
* {{zdoomwiki|A_PoisonBagInit}} | |||
* {{zdoomwiki|A_PoisonShroom}} | |||
* {{zdoomwiki|A_PotteryCheck}} | |||
* {{zdoomwiki|A_PotteryChooseBit}} | |||
* {{zdoomwiki|A_PotteryExplode}} | |||
* {{zdoomwiki|A_SerpentCheckForAttack}} | |||
* {{zdoomwiki|A_SerpentChooseAttack}} | |||
* {{zdoomwiki|A_SerpentHeadCheck}} | |||
* {{zdoomwiki|A_SerpentHide}} | |||
* {{zdoomwiki|A_SerpentHumpDecide}} | |||
* {{zdoomwiki|A_SerpentLowerHump}} | |||
* {{zdoomwiki|A_SerpentMeleeAttack}} | |||
* {{zdoomwiki|A_SerpentRaiseHump}} | |||
* {{zdoomwiki|A_SerpentSpawnGibs}} | |||
* {{zdoomwiki|A_SerpentUnHide}} | |||
* {{zdoomwiki|A_ShedShard}} | |||
* {{zdoomwiki|A_SinkGib}} | |||
* {{zdoomwiki|A_SmBounce}} | |||
* {{zdoomwiki|A_SnoutAttack}} | |||
* {{zdoomwiki|A_SoAExplode}} | |||
* {{zdoomwiki|A_SorcBallOrbit}} | |||
* {{zdoomwiki|A_SorcBallPop}} | |||
* {{zdoomwiki|A_SorcBossAttack}} | |||
* {{zdoomwiki|A_SorcererBishopEntry}} | |||
* {{zdoomwiki|A_SorcFX1Seek}} | |||
* {{zdoomwiki|A_SorcFX2Orbit}} | |||
* {{zdoomwiki|A_SorcFX2Split}} | |||
* {{zdoomwiki|A_SorcFX4Check}} | |||
* {{zdoomwiki|A_SorcSpinBalls}} | |||
* {{zdoomwiki|A_SpawnBishop}} | |||
* {{zdoomwiki|A_SpawnFizzle}} | |||
* {{zdoomwiki|A_SpeedBalls}} | |||
* {{zdoomwiki|A_Summon}} | |||
* {{zdoomwiki|A_TeloSpawnA}} | |||
* {{zdoomwiki|A_TeloSpawnB}} | |||
* {{zdoomwiki|A_TeloSpawnC}} | |||
* {{zdoomwiki|A_TeloSpawnD}} | |||
* {{zdoomwiki|A_ThrustImpale}} | |||
* {{zdoomwiki|A_ThrustInitDn}} | |||
* {{zdoomwiki|A_ThrustInitUp}} | |||
* {{zdoomwiki|A_ThrustLower}} | |||
* {{zdoomwiki|A_ThrustRaise}} | |||
* {{zdoomwiki|A_WraithChase}} | |||
* {{zdoomwiki|A_WraithFX2}} | |||
* {{zdoomwiki|A_WraithFX3}} | |||
* {{zdoomwiki|A_WraithInit}} | |||
* {{zdoomwiki|A_WraithMelee}} | |||
* {{zdoomwiki|A_WraithRaise}} | |||
* {{zdoomwiki|A_WraithRaiseInit}} | |||
* {{zdoomwiki|A_ZapMimic}} | |||
=== Internal functions === | |||
* {{zdoomwiki|A_CallSpecial}} | |||
* {{zdoomwiki|A_RestoreSpecialPosition}} | |||
* {{zdoomwiki|A_RestoreSpecialDoomThing}} | |||
* {{zdoomwiki|A_RestoreSpecialThing1}} | |||
* {{zdoomwiki|A_RestoreSpecialThing2}} | |||
=== Inventory functions === | |||
* {{zdoomwiki|A_CountdownArg}} | |||
* {{zdoomwiki|A_DragonCheckCrash}} | |||
* {{zdoomwiki|A_DropInventory}} | |||
* {{zdoomwiki|A_DropItem}} | |||
* {{zdoomwiki|A_GiveInventory}} | * {{zdoomwiki|A_GiveInventory}} | ||
* {{zdoomwiki|A_GiveQuestItem}} | |||
* {{zdoomwiki|A_GiveToChildren}} | |||
* {{zdoomwiki|A_GiveToSiblings}} | |||
* {{zdoomwiki|A_GiveToTarget}} | |||
* {{zdoomwiki|A_RadiusGive}} | |||
* {{zdoomwiki|A_SelectWeapon}} | |||
* {{zdoomwiki|A_TakeFromChildren}} | |||
* {{zdoomwiki|A_TakeFromSiblings}} | |||
* {{zdoomwiki|A_TakeFromTarget}} | |||
* {{zdoomwiki|A_TakeInventory}} | * {{zdoomwiki|A_TakeInventory}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_Teleport}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_Warp}} | ||
=== Jump functions === | |||
* {{zdoomwiki|A_CheckCeiling}} | |||
* {{zdoomwiki|A_CheckFlag}} | |||
* {{zdoomwiki|A_CheckFloor}} | |||
* {{zdoomwiki|A_CheckLOF}} | |||
* {{zdoomwiki| | * {{zdoomwiki|A_CheckRange}} | ||
* {{zdoomwiki| | |||
* {{zdoomwiki| | |||
* {{zdoomwiki| | |||
* {{zdoomwiki| | |||
* {{zdoomwiki|A_CheckSight}} | * {{zdoomwiki|A_CheckSight}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_Jump}} | ||
* {{zdoomwiki|A_JumpIf}} | * {{zdoomwiki|A_JumpIf}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_JumpIfArmorType}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_JumpIfCloser}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_JumpIfHealthLower}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_JumpIfInTargetInventory}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_JumpIfInTargetLOS }} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_JumpIfInventory}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_JumpIfMasterCloser}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_JumpIfNoAmmo}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_JumpIfTargetInLOS }} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_JumpIfTargetInsideMeleeRange}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_JumpIfTargetOutsideMeleeRange}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_JumpIfTracerCloser}} | ||
* {{zdoomwiki| | |||
* {{zdoomwiki| | === Missile movement functions === | ||
* {{zdoomwiki|A_BatMove}} | |||
* {{zdoomwiki|A_BishopMissileWeave}} | |||
* {{zdoomwiki|A_CFlamePuff}} | |||
* {{zdoomwiki|A_CFlameRotate}} | |||
* {{zdoomwiki|A_CheckThrowBomb2}} | |||
* {{zdoomwiki|A_CHolyTail}} | |||
* {{zdoomwiki|A_Countdown}} | |||
* {{zdoomwiki|A_CStaffMissileSlither}} | |||
* {{zdoomwiki|A_Fire}} | |||
* {{zdoomwiki|A_FireCrackle}} | |||
* {{zdoomwiki|A_KSpiritRoam}} | |||
* {{zdoomwiki|A_LeafThrust}} | |||
* {{zdoomwiki|A_LightningClip}} | |||
* {{zdoomwiki|A_MStaffTrack}} | |||
* {{zdoomwiki|A_SeekerMissile}} | |||
* {{zdoomwiki|A_SmBounce}} | |||
* {{zdoomwiki|A_StartFire}} | |||
* {{zdoomwiki|A_Stop}} | |||
* {{zdoomwiki|A_Tracer}} | |||
* {{zdoomwiki|A_Tracer2}} | |||
* {{zdoomwiki|A_Warp}} | * {{zdoomwiki|A_Warp}} | ||
* {{zdoomwiki|A_Weave}} | * {{zdoomwiki|A_Weave}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_ZapMimic}} | ||
* {{zdoomwiki| | === Monster AI functions === | ||
* {{zdoomwiki| | * {{zdoomwiki|A_AlertMonsters}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_BabyMetal}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_BishopChase}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_BishopDecide}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_BishopDoBlur}} | ||
* {{zdoomwiki|A_BishopPainBlur}} | |||
* {{zdoomwiki|A_Burst}} | * {{zdoomwiki|A_Burst}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_CentaurDefend}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_Chase}} | ||
* {{zdoomwiki|A_ClearLastHeard}} | * {{zdoomwiki|A_ClearLastHeard}} | ||
* {{zdoomwiki|A_ClearSoundTarget}} | |||
* {{zdoomwiki|A_ClearTarget}} | * {{zdoomwiki|A_ClearTarget}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_CopyFriendliness}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_DamageChildren}} | ||
* {{zdoomwiki|A_DamageMaster}} | * {{zdoomwiki|A_DamageMaster}} | ||
* {{zdoomwiki|A_DamageSiblings}} | * {{zdoomwiki|A_DamageSiblings}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_Die}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_DragonInitFlight}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_ExtChase}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_FaceMaster}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_FaceTarget}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_FaceTracer}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_FastChase}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_FatRaise}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_Hoof}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_InquisitorCheckLand}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_InquisitorDecide}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_InquisitorJump}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_InquisitorWalk}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_KillChildren}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_KillMaster}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_KillSiblings}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_KoraxChase}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_KoraxCommand}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_KoraxDecide}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_Look}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_Look2}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_LookEx}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_Metal}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_MinotaurChase}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_MinotaurDecide}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_MinotaurLook}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_MinotaurRoam}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_RaiseChildren}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_RaiseMaster}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_RaiseSiblings}} | ||
* {{zdoomwiki|A_RearrangePointers}} | * {{zdoomwiki|A_RearrangePointers}} | ||
* {{zdoomwiki|A_Remove}} | |||
* {{zdoomwiki|A_RemoveChildren}} | |||
* {{zdoomwiki|A_RemoveMaster}} | |||
* {{zdoomwiki|A_RemoveSiblings}} | |||
* {{zdoomwiki|A_SentinelBob}} | |||
* {{zdoomwiki|A_SkelWhoosh}} | |||
* {{zdoomwiki|A_Sor1Chase}} | |||
* {{zdoomwiki|A_Sor1Pain}} | |||
* {{zdoomwiki|A_Srcr2Attack}} | |||
* {{zdoomwiki|A_Srcr2Decide}} | |||
* {{zdoomwiki|A_StalkerChaseDecide}} | |||
* {{zdoomwiki|A_StalkerLookInit}} | |||
* {{zdoomwiki|A_StalkerWalk}} | |||
* {{zdoomwiki|A_Teleport}} | |||
* {{zdoomwiki|A_TransferPointer}} | * {{zdoomwiki|A_TransferPointer}} | ||
* {{zdoomwiki| | * {{zdoomwiki|A_TurretLook}} | ||
* {{zdoomwiki|A_VileChase}} | |||
* {{zdoomwiki|A_Wander}} | |||
=== Script functions === | |||
* {{zdoomwiki|ACS_NamedExecute}} | * {{zdoomwiki|ACS_NamedExecute}} | ||
* {{zdoomwiki|ACS_NamedSuspend}} | * {{zdoomwiki|ACS_NamedSuspend}} | ||
Line 246: | Line 536: | ||
* {{zdoomwiki|ACS_NamedExecuteWithResult}} | * {{zdoomwiki|ACS_NamedExecuteWithResult}} | ||
* {{zdoomwiki|ACS_NamedExecuteAlways}} | * {{zdoomwiki|ACS_NamedExecuteAlways}} | ||
=== Sound functions === | |||
* {{zdoomwiki|A_ActiveSound}} | |||
* {{zdoomwiki|A_BrainAwake}} | |||
* {{zdoomwiki|A_BrainPain}} | |||
* {{zdoomwiki|A_FLoopActiveSound}} | |||
* {{zdoomwiki|A_LoopActiveSound}} | |||
* {{zdoomwiki|A_Pain}} | |||
* {{zdoomwiki|A_PigPain}} | |||
* {{zdoomwiki|A_PlayerScream}} | |||
* {{zdoomwiki|A_PlaySound}} | |||
* {{zdoomwiki|A_PlaySoundEx}} | |||
* {{zdoomwiki|A_PlayWeaponSound}} | |||
* {{zdoomwiki|A_Scream}} | |||
* {{zdoomwiki|A_StopSound}} | |||
* {{zdoomwiki|A_StopSoundEx}} | |||
* {{zdoomwiki|A_VileStart}} | |||
* {{zdoomwiki|A_XScream}} | |||
=== Spawn functions === | |||
* {{zdoomwiki|A_Bang4Cloud}} | |||
* {{zdoomwiki|A_BatSpawn}} | |||
* {{zdoomwiki|A_BishopPainBlur}} | |||
* {{zdoomwiki|A_BishopSpawnBlur}} | |||
* {{zdoomwiki|A_BlueSpark}} | |||
* {{zdoomwiki|A_BridgeInit}} | |||
* {{zdoomwiki|A_CFlameMissile}} | |||
* {{zdoomwiki|A_CHolyAttack2}} | |||
* {{zdoomwiki|A_CorpseExplode}} | |||
* {{zdoomwiki|A_DragonFX2}} | |||
* {{zdoomwiki|A_DripBlood}} | |||
* {{zdoomwiki|A_DropFire}} | |||
* {{zdoomwiki|A_DropWeaponPieces}} | |||
* {{zdoomwiki|A_EntityDeath}} | |||
* {{zdoomwiki|A_Feathers}} | |||
* {{zdoomwiki|A_FiredRocks}} | |||
* {{zdoomwiki|A_FiredSplotch}} | |||
* {{zdoomwiki|A_FogSpawn}} | |||
* {{zdoomwiki|A_FSwordFlames}} | |||
* {{zdoomwiki|A_GenWizard}} | |||
* {{zdoomwiki|A_ImpExplode}} | |||
* {{zdoomwiki|A_KBoltRaise}} | |||
* {{zdoomwiki|A_KoraxBonePop}} | |||
* {{zdoomwiki|A_KoraxMissile}} | |||
* {{zdoomwiki|A_LastZap}} | |||
* {{zdoomwiki|A_LeafSpawn}} | |||
* {{zdoomwiki|A_LightningZap}} | |||
* {{zdoomwiki|A_LoremasterChain}} | |||
* {{zdoomwiki|A_SpawnEntity}} | |||
* {{zdoomwiki|A_MakePod}} | |||
* {{zdoomwiki|A_MaulerTorpedoWave}} | |||
* {{zdoomwiki|A_PhoenixPuff}} | |||
* {{zdoomwiki|A_PodPain}} | |||
* {{zdoomwiki|A_PoisonBagInit}} | |||
* {{zdoomwiki|A_PotteryExplode}} | |||
* {{zdoomwiki|A_RemoveForceField}} | |||
* {{zdoomwiki|A_RocketInFlight}} | |||
* {{zdoomwiki|A_ShedShard}} | |||
* {{zdoomwiki|A_SoAExplode}} | |||
* {{zdoomwiki|A_SorcererRise}} | |||
* {{zdoomwiki|A_SpawnDebris}} | |||
* {{zdoomwiki|A_SpawnItem}} | |||
* {{zdoomwiki|A_SpawnItemEx}} | |||
* {{zdoomwiki|A_SpawnProgrammerBase}} | |||
* {{zdoomwiki|A_SpawnRippers}} | |||
* {{zdoomwiki|A_SpawnSingleItem}} | |||
* {{zdoomwiki|A_SpectreChunkLarge}} | |||
* {{zdoomwiki|A_SpectreChunkSmall}} | |||
* {{zdoomwiki|A_Summon}} | |||
* {{zdoomwiki|A_TossArm}} | |||
* {{zdoomwiki|A_TossGib}} | |||
* {{zdoomwiki|A_VolcanoBlast}} | |||
* {{zdoomwiki|A_VolcBallImpact}} | |||
* {{zdoomwiki|A_WraithFX2}} | |||
=== Special action functions === | |||
* {{zdoomwiki|A_AlienSpectreDeath}} | |||
* {{zdoomwiki|A_BarrelDestroy}} | |||
* {{zdoomwiki|A_BossDeath}} | |||
* {{zdoomwiki|A_BrainDie}} | |||
* {{zdoomwiki|A_BridgeOrbit}} | |||
* {{zdoomwiki|A_CheckPlayerDone}} | |||
* {{zdoomwiki|A_CheckSightOrRange}} | |||
* {{zdoomwiki|A_CheckTerrain}} | |||
* {{zdoomwiki|A_ClassBossHealth}} | |||
* {{zdoomwiki|A_CrispyPlayer}} | |||
* {{zdoomwiki|A_CrusaderDeath}} | |||
* {{zdoomwiki|A_GetHurt}} | |||
* {{zdoomwiki|A_HandLower}} | |||
* {{zdoomwiki|A_HideDecepticon}} | |||
* {{zdoomwiki|A_ItBurnsItBurns}} | |||
* {{zdoomwiki|A_KeenDie}} | |||
* {{zdoomwiki|A_KlaxonBlare}} | |||
* {{zdoomwiki|A_LineEffect}} | |||
* {{zdoomwiki|A_Log}} | |||
* {{zdoomwiki|A_LogInt}} | |||
* {{zdoomwiki|A_PlayerSkinCheck}} | |||
* {{zdoomwiki|A_Print}} | |||
* {{zdoomwiki|A_PrintBold}} | |||
* {{zdoomwiki|A_ProgrammerDeath}} | |||
* {{zdoomwiki|A_Quake}} | |||
* {{zdoomwiki|A_RemoveForcefield}} | |||
* {{zdoomwiki|A_SetBlend}} | |||
* {{zdoomwiki|A_SkullPop}} | |||
=== Status change functions === | |||
* {{zdoomwiki|A_AccTeleGlitter}} | |||
* {{zdoomwiki|A_AcolyteBits}} | |||
* {{zdoomwiki|A_AcolyteDie}} | |||
* {{zdoomwiki|A_ActiveAndUnblock}} | |||
* {{zdoomwiki|A_AddPlayerRain}} | |||
* {{zdoomwiki|A_BatSpawnInit}} | |||
* {{zdoomwiki|A_BellReset1}} | |||
* {{zdoomwiki|A_BellReset2}} | |||
* {{zdoomwiki|A_BeShadowyFoe}} | |||
* {{zdoomwiki|A_ChangeFlag}} | |||
* {{zdoomwiki|A_ChangeVelocity}} | |||
* {{zdoomwiki|A_CheckTeleRing}} | |||
* {{zdoomwiki|A_ClearShadow}} | |||
* {{zdoomwiki|A_DeathBallImpact}} | |||
* {{zdoomwiki|A_DeQueueCorpse}} | |||
* {{zdoomwiki|A_FadeIn}} | |||
* {{zdoomwiki|A_FadeOut}} | |||
* {{zdoomwiki|A_FadeTo}} | |||
* {{zdoomwiki|A_Fall}} | |||
* {{zdoomwiki|A_FlameDie}} | |||
* {{zdoomwiki|A_FlameEnd}} | |||
* {{zdoomwiki|A_FloatPuff}} | |||
* {{zdoomwiki|A_GenWizard}} | |||
* {{zdoomwiki|A_GhostOff}} | |||
* {{zdoomwiki|A_Gravity}} | |||
* {{zdoomwiki|A_HideThing}} | |||
* {{zdoomwiki|A_IceSetTics}} | |||
* {{zdoomwiki|A_ImpDeath}} | |||
* {{zdoomwiki|A_ImpExplode}} | |||
* {{zdoomwiki|A_ImpXDeath1}} | |||
* {{zdoomwiki|A_KBolt}} | |||
* {{zdoomwiki|A_LightningRemove}} | |||
* {{zdoomwiki|A_LowGravity}} | |||
* {{zdoomwiki|A_MacePL1Check}} | |||
* {{zdoomwiki|A_MinotaurDeath}} | |||
* {{zdoomwiki|A_NoBlocking}} | |||
* {{zdoomwiki|A_NoGravity}} | |||
* {{zdoomwiki|A_PotteryCheck}} | |||
* {{zdoomwiki|A_PotteryChooseBit}} | |||
* {{zdoomwiki|A_QueueCorpse}} | |||
* {{zdoomwiki|A_RainImpact}} | |||
* {{zdoomwiki|A_Respawn}} | |||
* {{zdoomwiki|A_ScaleVelocity}} | |||
* {{zdoomwiki|A_ScreamAndUnblock}} | |||
* {{zdoomwiki|A_SerpentHide}} | |||
* {{zdoomwiki|A_SerpentUnHide}} | |||
* {{zdoomwiki|A_SetAngle}} | |||
* {{zdoomwiki|A_SetArg}} | |||
* {{zdoomwiki|A_SetDamageType}} | |||
* {{zdoomwiki|A_SetFloat}} | |||
* {{zdoomwiki|A_SetFloorClip}} | |||
* {{zdoomwiki|A_SetGravity}} | |||
* {{zdoomwiki|A_SetInvulnerable}} | |||
* {{zdoomwiki|A_SetMass}} | |||
* {{zdoomwiki|A_SetPitch}} | |||
* {{zdoomwiki|A_SetReflective}} | |||
* {{zdoomwiki|A_SetReflectiveInvulnerable}} | |||
* {{zdoomwiki|A_SetScale}} | |||
* {{zdoomwiki|A_SetShadow}} | |||
* {{zdoomwiki|A_SetShootable}} | |||
* {{zdoomwiki|A_SetSolid}} | |||
* {{zdoomwiki|A_SetSpecial}} | |||
* {{zdoomwiki|A_SetTics}} | |||
* {{zdoomwiki|A_SetTranslucent}} | |||
* {{zdoomwiki|A_SetUserArray}} | |||
* {{zdoomwiki|A_SetUserVar}} | |||
* {{zdoomwiki|A_Sor2DthInit}} | |||
* {{zdoomwiki|A_StalkerDrop}} | |||
* {{zdoomwiki|A_TimeBomb}} | |||
* {{zdoomwiki|A_Turn}} | |||
* {{zdoomwiki|A_UnHideThing}} | |||
* {{zdoomwiki|A_UnsetFloat}} | |||
* {{zdoomwiki|A_UnSetFloorClip}} | |||
* {{zdoomwiki|A_UnSetInvulnerable}} | |||
* {{zdoomwiki|A_UnSetReflective}} | |||
* {{zdoomwiki|A_UnSetReflectiveInvulnerable}} | |||
* {{zdoomwiki|A_UnSetShootable}} | |||
* {{zdoomwiki|A_UnsetSolid}} | |||
* {{zdoomwiki|A_VolcanoSet}} | |||
* {{zdoomwiki|A_WhirlwindSeek}} | |||
* {{zdoomwiki|A_WizAtk1}} | |||
* {{zdoomwiki|A_WizAtk2}} | |||
=== Strife functions === | |||
* {{zdoomwiki|A_AcolyteBits}} | |||
* {{zdoomwiki|A_AcolyteDie}} | |||
* {{zdoomwiki|A_AlienSpectreDeath}} | |||
* {{zdoomwiki|A_Beacon}} | |||
* {{zdoomwiki|A_BeShadowyFoe}} | |||
* {{zdoomwiki|A_Burnarea}} | |||
* {{zdoomwiki|A_Burnination}} | |||
* {{zdoomwiki|A_ClearFlash}} | |||
* {{zdoomwiki|A_CrispyPlayer}} | |||
* {{zdoomwiki|A_CrusaderChoose}} | |||
* {{zdoomwiki|A_CrusaderDeath}} | |||
* {{zdoomwiki|A_CrusaderRefire}} | |||
* {{zdoomwiki|A_CrusaderSweepLeft}} | |||
* {{zdoomwiki|A_CrusaderSweepRight}} | |||
* {{zdoomwiki|A_EntityAttack}} | |||
* {{zdoomwiki|A_EntityDeath}} | |||
* {{zdoomwiki|A_Explode512}} | |||
* {{zdoomwiki|A_ExtraLightOff}} | |||
* {{zdoomwiki|A_FireArrow}} | |||
* {{zdoomwiki|A_FireFlamer}} | |||
* {{zdoomwiki|A_FireGrenade}} | |||
* {{zdoomwiki|A_FireMauler1}} | |||
* {{zdoomwiki|A_FireMauler2}} | |||
* {{zdoomwiki|A_FireMauler2Pre}} | |||
* {{zdoomwiki|A_FireMiniMissile}} | |||
* {{zdoomwiki|A_FireSigil1}} | |||
* {{zdoomwiki|A_FireSigil2}} | |||
* {{zdoomwiki|A_FireSigil3}} | |||
* {{zdoomwiki|A_FireSigil4}} | |||
* {{zdoomwiki|A_FireSigil5}} | |||
* {{zdoomwiki|A_FlameDie}} | |||
* {{zdoomwiki|A_HandLower}} | |||
* {{zdoomwiki|A_HideDecepticon}} | |||
* {{zdoomwiki|A_InquisitorAttack}} | |||
* {{zdoomwiki|A_InquisitorCheckLand}} | |||
* {{zdoomwiki|A_InquisitorDecide}} | |||
* {{zdoomwiki|A_InquisitorJump}} | |||
* {{zdoomwiki|A_InquisitorWalk}} | |||
* {{zdoomwiki|A_ItBurnsItBurns}} | |||
* {{zdoomwiki|A_JabDagger}} | |||
* {{zdoomwiki|A_LightGoesOut}} | |||
* {{zdoomwiki|A_LoremasterChain}} | |||
* {{zdoomwiki|A_SpawnEntity}} | |||
* {{zdoomwiki|A_MaulerTorpedoWave}} | |||
* {{zdoomwiki|A_ProgrammerDeath}} | |||
* {{zdoomwiki|A_ProgrammerMelee}} | |||
* {{zdoomwiki|A_ReaverRanged}} | |||
* {{zdoomwiki|A_RemoveForceField}} | |||
* {{zdoomwiki|A_SelectPiece}} | |||
* {{zdoomwiki|A_SelectSigilAttack}} | |||
* {{zdoomwiki|A_SelectSigilDown}} | |||
* {{zdoomwiki|A_SelectSigilView}} | |||
* {{zdoomwiki|A_SentinelAttack}} | |||
* {{zdoomwiki|A_SentinelRefire}} | |||
* {{zdoomwiki|A_ShowElectricFlash}} | |||
* {{zdoomwiki|A_SigilCharge}} | |||
* {{zdoomwiki|A_SpawnProgrammerBase}} | |||
* {{zdoomwiki|A_SpectralBigBallLightning}} | |||
* {{zdoomwiki|A_SpectralLightning}} | |||
* {{zdoomwiki|A_SpectralLightningTail}} | |||
* {{zdoomwiki|A_Spectre3Attack}} | |||
* {{zdoomwiki|A_SpectreChunkLarge}} | |||
* {{zdoomwiki|A_SpectreChunkSmall}} | |||
* {{zdoomwiki|A_SpotLightning}} | |||
* {{zdoomwiki|A_StalkerAttack}} | |||
* {{zdoomwiki|A_StalkerDrop}} | |||
* {{zdoomwiki|A_StalkerChaseDecide}} | |||
* {{zdoomwiki|A_StalkerLookInit}} | |||
* {{zdoomwiki|A_StalkerWalk}} | |||
* {{zdoomwiki|A_SubEntityDeath}} | |||
* {{zdoomwiki|A_TemplarAttack}} | |||
* {{zdoomwiki|A_TossArm}} | |||
* {{zdoomwiki|A_WakeOracleSpectre}} | |||
=== Weapon attack functions === | |||
* {{zdoomwiki|A_BeakAttackPL1}} | |||
* {{zdoomwiki|A_BeakAttackPL2}} | |||
* {{zdoomwiki|A_Blast}} | |||
* {{zdoomwiki|A_CStaffAttack}} | |||
* {{zdoomwiki|A_CStaffCheck}} | |||
* {{zdoomwiki|A_CustomPunch}} | |||
* {{zdoomwiki|A_FireArrow}} | |||
* {{zdoomwiki|A_FireAssaultGun}} | |||
* {{zdoomwiki|A_FireBFG}} | |||
* {{zdoomwiki|A_FireBlasterPL1}} | |||
* {{zdoomwiki|A_FireBullets}} | |||
* {{zdoomwiki|A_FireCGun}} | |||
* {{zdoomwiki|A_FireCrossbowPL1}} | |||
* {{zdoomwiki|A_FireCrossbowPL2}} | |||
* {{zdoomwiki|A_FireCustomMissile}} | |||
* {{zdoomwiki|A_FireGoldWandPL1}} | |||
* {{zdoomwiki|A_FireGoldWandPL2}} | |||
* {{zdoomwiki|A_FireGrenade}} | |||
* {{zdoomwiki|A_FireMacePL1}} | |||
* {{zdoomwiki|A_FireMacePL2}} | |||
* {{zdoomwiki|A_FireMauler1}} | |||
* {{zdoomwiki|A_FireMauler2}} | |||
* {{zdoomwiki|A_FireMauler2Pre}} | |||
* {{zdoomwiki|A_FireMissile}} | |||
* {{zdoomwiki|A_FireOldBFG}} | |||
* {{zdoomwiki|A_FirePhoenixPL1}} | |||
* {{zdoomwiki|A_FirePhoenixPL2}} | |||
* {{zdoomwiki|A_FirePistol}} | |||
* {{zdoomwiki|A_FirePlasma}} | |||
* {{zdoomwiki|A_FireRailgun}} | |||
* {{zdoomwiki|A_FireRailgunLeft}} | |||
* {{zdoomwiki|A_FireRailgunRight}} | |||
* {{zdoomwiki|A_FireShotgun2}} | |||
* {{zdoomwiki|A_FireShotgun}} | |||
* {{zdoomwiki|A_FireSkullRodPL1}} | |||
* {{zdoomwiki|A_FireSkullRodPL2}} | |||
* {{zdoomwiki|A_FireSTGrenade}} | |||
* {{zdoomwiki|A_FPunchAttack}} | |||
* {{zdoomwiki|A_GauntletAttack}} | |||
* {{zdoomwiki|A_InitPhoenixPL2}} | |||
* {{zdoomwiki|A_JabDagger}} | |||
* {{zdoomwiki|A_Punch}} | |||
* {{zdoomwiki|A_RailAttack}} | |||
* {{zdoomwiki|A_Saw}} | |||
* {{zdoomwiki|A_ShutdownPhoenixPL2}} | |||
* {{zdoomwiki|A_SnoutAttack}} | |||
* {{zdoomwiki|A_StaffAttack}} | |||
=== Weapon functions === | |||
* {{zdoomwiki|A_BeakRaise}} | |||
* {{zdoomwiki|A_CFlameAttack}} | |||
* {{zdoomwiki|A_CheckForReload}} | |||
* {{zdoomwiki|A_CheckReload}} | |||
* {{zdoomwiki|A_CHolyAttack}} | |||
* {{zdoomwiki|A_CHolyPalette}} | |||
* {{zdoomwiki|A_ClearFlash}} | |||
* {{zdoomwiki|A_ClearReFire}} | |||
* {{zdoomwiki|A_CloseShotgun2}} | |||
* {{zdoomwiki|A_CMaceAttack}} | |||
* {{zdoomwiki|A_CStaffCheckBlink}} | |||
* {{zdoomwiki|A_CStaffInitBlink}} | |||
* {{zdoomwiki|A_FAxeAttack}} | |||
* {{zdoomwiki|A_FAxeCheckAtk}} | |||
* {{zdoomwiki|A_FAxeCheckReady}} | |||
* {{zdoomwiki|A_FAxeCheckReadyG}} | |||
* {{zdoomwiki|A_FAxeCheckUp}} | |||
* {{zdoomwiki|A_FAxeCheckUpG}} | |||
* {{zdoomwiki|A_FHammerAttack}} | |||
* {{zdoomwiki|A_FHammerThrow}} | |||
* {{zdoomwiki|A_FireConePL1}} | |||
* {{zdoomwiki|A_FireFlamer}} | |||
* {{zdoomwiki|A_FireMiniMissile}} | |||
* {{zdoomwiki|A_FireSigil1}} | |||
* {{zdoomwiki|A_FireSigil2}} | |||
* {{zdoomwiki|A_FireSigil3}} | |||
* {{zdoomwiki|A_FireSigil4}} | |||
* {{zdoomwiki|A_FireSigil5}} | |||
* {{zdoomwiki|A_FSwordAttack}} | |||
* {{zdoomwiki|A_GunFlash}} | |||
* {{zdoomwiki|A_Light0}} | |||
* {{zdoomwiki|A_Light1}} | |||
* {{zdoomwiki|A_Light2}} | |||
* {{zdoomwiki|A_Light}} | |||
* {{zdoomwiki|A_LightInverse}} | |||
* {{zdoomwiki|A_LightningReady}} | |||
* {{zdoomwiki|A_LoadShotgun2}} | |||
* {{zdoomwiki|A_Lower}} | |||
* {{zdoomwiki|A_MLightningAttack}} | |||
* {{zdoomwiki|A_MStaffAttack}} | |||
* {{zdoomwiki|A_MStaffPalette}} | |||
* {{zdoomwiki|A_OpenShotgun2}} | |||
* {{zdoomwiki|A_Raise}} | |||
* {{zdoomwiki|A_Recoil}} | |||
* {{zdoomwiki|A_ReFire}} | |||
* {{zdoomwiki|A_ResetReloadCounter}} | |||
* {{zdoomwiki|A_SelectPiece}} | |||
* {{zdoomwiki|A_SelectSigilAttack}} | |||
* {{zdoomwiki|A_SelectSigilDown}} | |||
* {{zdoomwiki|A_SelectSigilView}} | |||
* {{zdoomwiki|A_SetCrosshair}} | |||
* {{zdoomwiki|A_ShowElectricFlash}} | |||
* {{zdoomwiki|A_SigilCharge}} | |||
* {{zdoomwiki|A_WeaponReady}} | |||
* {{zdoomwiki|A_ZoomFactor}} | |||
[[Category:Level_Development]] |