PlayerHealth: Difference between revisions

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int '''PlayerHealth''' (void)
int '''PlayerHealth''' (void)


==Usage==
== Usage ==
 
=== Return value ===
Returns the amount of health the activator of the script has. Returns zero if the activator is world.
Returns the amount of health the activator of the script has. Returns zero if the activator is world.


This is equivalent to <code>'''{{Zdoomwiki|GetActorProperty}}'''(0, APROP_Health)</code>.
This function is equivalent to <code>{{Zdoomwiki|GetActorProperty}}(0, APROP_Health)</code>.
 
==Examples==


== Examples ==
<syntaxhighlight lang="c" line="1">
<syntaxhighlight lang="c" line="1">
Script 1 (void)
Script 1 (void)
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</syntaxhighlight>
</syntaxhighlight>


[[category:ACS Functions]]
[[category:ACS functions]]