PlayerIsLoggedIn: Difference between revisions

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(Created page with "{{ACSWarning}} int '''PlayerIsLoggedIn''' (int playernumber) Returns true if the player is logged in via the specified login server. category:ACS Functions")
 
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{{ACSWarning}}
{{ACSWarning}}


int '''PlayerIsLoggedIn''' (int playernumber)
int '''PlayerIsLoggedIn''' (int ''playernumber'')


Returns true if the player is logged in via the specified login server.
== Usage ==
=== Parameters ===
* ''playernumber'': The player number to check the login status of.


[[category:ACS Functions]]
=== Return value ===
Returns true if the player is logged in with the [[Accounts|account server]].
 
== Examples ==
{{noexamples}}
 
== See also ==
* [[Accounts]]
* [[Database]]
 
[[category:ACS functions]]

Latest revision as of 01:34, 3 July 2022

This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports.

int PlayerIsLoggedIn (int playernumber)

Usage

Parameters

  • playernumber: The player number to check the login status of.

Return value

Returns true if the player is logged in with the account server.

Examples

This article lists no examples, please add one.

See also