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It is possible to run a Zandronum server on FreeBSD. | It is possible to run a Zandronum server on FreeBSD. | ||
__TOC__ | |||
== Binary Packages == | == Binary Packages == | ||
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|- style='background: #b3ffb3' | |- style='background: #b3ffb3' | ||
| '''2.1.2''' | | '''2.1.2''' | ||
| | | [https://csnxs.uk/archive/id/doom/sourceports/zandronum/builds/freebsd/zandronum-server-freebsd-i386-2.1.2.txz zandronum-server-freebsd-i386-2.1.2.txz] | ||
| [https://csnxs.uk/archive/id/doom/sourceports/zandronum/builds/freebsd/zandronum-server-freebsd-x86_64-2.1.2.txz zandronum-server-freebsd-x86_64-2.1.2.txz] | | [https://csnxs.uk/archive/id/doom/sourceports/zandronum/builds/freebsd/zandronum-server-freebsd-x86_64-2.1.2.txz zandronum-server-freebsd-x86_64-2.1.2.txz] | ||
|} | |} | ||
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</pre<noinclude></noinclude>> | </pre<noinclude></noinclude>> | ||
* Append this line after the other <code>#include</code>s near the top of <code>src/sdl/i_system.cpp</code>: | * Append this line after the other <code>#include</code>s near the top of <code>src/sdl/i_system.cpp</code> (see {{Issue|2815|Include <sys/wait.h> in sdl/i_system.cpp}}): | ||
<syntaxhighlight lang="cpp"> | <syntaxhighlight lang="cpp"> | ||
#include <sys/wait.h> | #include <sys/wait.h> | ||
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* Generate the CMake files | * Generate the CMake files | ||
<pre> | <pre> | ||
cd .. && cmake -DCMAKE_BUILD_TYPE=Release - | mkdir ../build && cd ../build && cmake -DCMAKE_BUILD_TYPE=Release -DSERVERONLY=1 -DCMAKE_CXX_FLAGS="-fpermissive" ../zandronum | ||
</pre> | </pre> | ||
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* Assuming it all went well, you should have these files in your current directory: | * Assuming it all went well, you should have these files in your current directory: | ||
** <code>zandronum-server</code> | |||
** <code>zandronum-server.debug</code> | |||
** <code>zandronum.pk3</code> | |||
** <code>skulltag_actors.pk3</code> |