Data:Skulltag CMPGNINF

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{
mapname = d2dm1
gamemode = deathmatch
fraglimit = 25
dmflags = 20612
dmflags2 = 512
bot[0] = deimos
bot[1] = aldebaran
bot[2] = chubbs
}

{
mapname = d2dm2
gamemode = deathmatch
fraglimit = 25
dmflags = 20612
dmflags2 = 512
bot[0] = rigel
bot[1] = procyon
bot[2] = crash
}

{
mapname = d2dm3
gamemode = deathmatch
fraglimit = 25
dmflags = 20612
dmflags2 = 512
bot[0] = sirius
bot[1] = seenas
bot[2] = synas
}

{
mapname = d2dm4
gamemode = deathmatch
fraglimit = 25
dmflags = 20612
dmflags2 = 512
bot[0] = cryon
bot[1] = alphus
bot[2] = protos
}

{
mapname = d2dm5
gamemode = deathmatch
fraglimit = 25
dmflags = 20612
dmflags2 = 512
bot[0] = betus
bot[1] = omicron
bot[2] = omega
}

{
mapname = d2dm6
gamemode = teamplay
fraglimit = 25
dmflags = 20612
dmflags2 = 512
playerteam = blue
bot[0] = manek
botteam[0] = red
bot[1] = prey
botteam[1] = red
}

{
mapname = d2dm7
gamemode = deathmatch
fraglimit = 25
dmflags = 20612
dmflags2 = 512
bot[0] = linguica
bot[1] = cataclysm
bot[2] = slyor
}

{
mapname = d2dm8
gamemode = deathmatch
fraglimit = 25
dmflags = 20612
dmflags2 = 512
bot[0] = obelisk
bot[1] = maabus
bot[2] = daemos
}

{
mapname = d2dm9
gamemode = deathmatch
fraglimit = 25
dmflags = 20612
dmflags2 = 512
bot[0] = linguica
bot[1] = maabus
bot[2] = omega
}

{
mapname = d2dm10
gamemode = deathmatch
fraglimit = 25
dmflags = 20612
dmflags2 = 512
bot[0] = linguica
bot[1] = cataclysm
bot[2] = omicron
bot[3] = omega
}

{
mapname = d2dm11
gamemode = Deathmatch
fraglimit = 15
dmflags = 21508
dmflags2 = 1536
bot[0] = procyon
}

{
mapname = d2dmsec
gamemode = deathmatch
fraglimit = 25
dmflags = 20612
dmflags2 = 512
bot[0] = quotebot
bot[1] = massmouth
bot[2] = "lin mengju"
}

{
mapname = d2lms1
possessionholdtime = 15
}

{
mapname = d2lms2
possessionholdtime = 30
}

{
mapname = d2lms3
possessionholdtime = 20
}

{
mapname = d2lms4
possessionholdtime = 45
}

{
mapname = d2lms5
possessionholdtime = 25
}

{
mapname = d2lms6
possessionholdtime = 25
}

{
mapname = d2lms7
possessionholdtime = 20
}

{
mapname = d2lms8
possessionholdtime = 30
}

{
mapname = d2lms9
possessionholdtime = 45
}

{
mapname = d2lms10
possessionholdtime = 60
}

{
mapname = D2INV1
gamemode = invasion
wavelimit = 6
} 

{
mapname = D2INV2
gamemode = invasion
wavelimit = 8
} 

{
mapname = D2INV3
gamemode = invasion
wavelimit = 8
} 

{
mapname = D2INV4
gamemode = invasion
wavelimit = 5
} 

{
mapname = D2INV5
gamemode = invasion
wavelimit = 8
}