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Game modes: Difference between revisions

382 bytes removed ,  27 December 2022
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__TOC__
__TOC__


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{|border='0' style="border: 1px solid #aaa; background: #f9f9f9" <!-- align="center" --> width="80%" valign="top"
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=Competitive=
=Competitive=


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==Deathmatch==
==Deathmatch==
[[File:GameMode-Deathmatch.png|250px|thumb|Deathmatch demonstration.  In Deathmatch, it is a 'Free for All']]
[[File:GameMode-Deathmatch.png|250px|thumb|Deathmatch demonstration.  In Deathmatch, it is a 'Free for All']]
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*Available Game Options: FragLimit [Value]; TimeLimit [Value]
*Available Game Options: FragLimit [Value]; TimeLimit [Value]


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==Team Deathmatch==
==Team Deathmatch==
[[File:GameMode-TeamDM.png|250px|thumb|Team Deathmatch demonstration]]
[[File:GameMode-TeamDM.png|250px|thumb|Team Deathmatch demonstration]]
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*Available Game Options: FragLimit [Value]; TimeLimit [Value]
*Available Game Options: FragLimit [Value]; TimeLimit [Value]


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==Terminator==
==Terminator==
[[File:GameMode-Terminator.png|250px|thumb|Terminator demonstration]]
[[File:GameMode-Terminator.png|250px|thumb|Terminator demonstration]]
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*CVar: Terminator [Value]
*CVar: Terminator [Value]
*Available Game Options: FragLimit [Value]; TimeLimit [Value]
*Available Game Options: FragLimit [Value]; TimeLimit [Value]
|-
|


==Possession==
==Possession==
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*Available Game Options: PointLimit [Value]; TimeLimit [Value]; SV_PossessionHoldTime [Value]
*Available Game Options: PointLimit [Value]; TimeLimit [Value]; SV_PossessionHoldTime [Value]


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==Team Possession==
==Team Possession==
[[File:GameMode-Team_Possession.png|250px|thumb|Team Possession demonstration]]
[[File:GameMode-Team_Possession.png|250px|thumb|Team Possession demonstration]]
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*Available Game Options: PointLimit [Value]; TimeLimit [Value]; SV_PossessionHoldTime [Value]
*Available Game Options: PointLimit [Value]; TimeLimit [Value]; SV_PossessionHoldTime [Value]


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==Last Man Standing==
==Last Man Standing==
[[File:GameMode-LastManStanding.png|250px|thumb|Last Man Standing demonstration]]
[[File:GameMode-LastManStanding.png|250px|thumb|Last Man Standing demonstration]]
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*Available Game Options: WinLimit [Value]; TimeLimit [Value]; SV_MaxLives [Value]
*Available Game Options: WinLimit [Value]; TimeLimit [Value]; SV_MaxLives [Value]


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==Team Last Man Standing==
==Team Last Man Standing==
[[File:GameMode-TeamLMS.png|250px|thumb|Team Last Man Standing demonstration]]
[[File:GameMode-TeamLMS.png|250px|thumb|Team Last Man Standing demonstration]]
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*CVar: TeamLMS [Value]
*CVar: TeamLMS [Value]
*Available Game Options: WinLimit [Value]; TimeLimit [Value] (no effect); SV_MaxLives [Value]
*Available Game Options: WinLimit [Value]; TimeLimit [Value] (no effect); SV_MaxLives [Value]
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==Capture the Flag==
==Capture the Flag==
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*Available Game Options: PointLimit [Value]; TimeLimit [Value]
*Available Game Options: PointLimit [Value]; TimeLimit [Value]


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==One Flag Capture the Flag==
==One Flag Capture the Flag==
[[File:GameMode-OFCTF.png|250px|thumb|One Flag Capture the Flag demonstration]]
[[File:GameMode-OFCTF.png|250px|thumb|One Flag Capture the Flag demonstration]]
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*Available Game Options: PointLimit [Value]; TimeLimit [Value]
*Available Game Options: PointLimit [Value]; TimeLimit [Value]


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==Skull Tag==
==Skull Tag==
[[File:GameMode-SkullTag.png|250px|thumb|Skull Tag demonstration]]
[[File:GameMode-SkullTag.png|250px|thumb|Skull Tag demonstration]]
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*Available Game Options: PointLimit [Value]; TimeLimit [Value]
*Available Game Options: PointLimit [Value]; TimeLimit [Value]


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==Duel==
==Duel==
[[File:GameMode-Duel.png|250px|thumb|Duel demonstration]]
[[File:GameMode-Duel.png|250px|thumb|Duel demonstration]]
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*Available Game Options: FragLimit [Value]; DuelLimit [Value]; TimeLimit [Value]
*Available Game Options: FragLimit [Value]; DuelLimit [Value]; TimeLimit [Value]


|-
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==Team Game==
==Team Game==
[[File:GameMode-TeamGame.png|250px|thumb|TeamGame demonstration with AoW2]]
[[File:GameMode-TeamGame.png|250px|thumb|TeamGame demonstration with AoW2]]
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*Available Game Options: Please refer to the PWAD documentation!
*Available Game Options: Please refer to the PWAD documentation!


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==Domination==
==Domination==
[[File:GameMode-Domination.png|250px|thumb|Domination demonstration on stdom3]]
[[File:GameMode-Domination.png|250px|thumb|Domination demonstration on stdom3]]
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*Available Game Options: PointLimit [Value]; TimeLimit [Value]
*Available Game Options: PointLimit [Value]; TimeLimit [Value]


|-
|


=Cooperative=
=Cooperative=


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==Cooperative==
==Cooperative==
[[File:GameMode-Coop.png|250px|thumb|Cooperative demonstration]]
[[File:GameMode-Coop.png|250px|thumb|Cooperative demonstration]]
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*CVar: Cooperative [Value]
*CVar: Cooperative [Value]


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==Cooperative Survival==
==Cooperative Survival==
[[File:GameMode-Survival.png|250px|thumb|Cooperative Survival demonstration]]
[[File:GameMode-Survival.png|250px|thumb|Cooperative Survival demonstration]]
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*Available Game Options: SV_MaxLives [value]
*Available Game Options: SV_MaxLives [value]


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==Invasion==
==Invasion==
[[File:GameMode-Invasion.png|250px|thumb|Invasion demonstration]]
[[File:GameMode-Invasion.png|250px|thumb|Invasion demonstration]]
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*Available Game Options: SV_MaxLives [value]
*Available Game Options: SV_MaxLives [value]


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=Modifiers=
=Modifiers=


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==Buckshot==
==Buckshot==
[[File:GameMode-Buckshot.png|250px|thumb|Buckshot demonstration]]
[[File:GameMode-Buckshot.png|250px|thumb|Buckshot demonstration]]
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*Command Parameter: -buckshot
*Command Parameter: -buckshot


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==Instagib==
==Instagib==
[[File:GameMode-Instagib.png|250px|thumb|Instagib demonstration]]
[[File:GameMode-Instagib.png|250px|thumb|Instagib demonstration]]
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*CVar: Instagib [Value]
*CVar: Instagib [Value]
*Command Parameter: -instagib
*Command Parameter: -instagib
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