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DECORATE: Difference between revisions

444 bytes added ,  1 January 2023
Improve the descriptions of the "limited use" flags
(fix broken anchors)
Tag: Source edit
(Improve the descriptions of the "limited use" flags)
Tag: Source edit
Line 56: Line 56:


*<code>'''BLUETEAM'''</code> {{DeprecatedLink|the <code>LimitedToTeam</code> [[#Actor_properties|actor property]]}}
*<code>'''BLUETEAM'''</code> {{DeprecatedLink|the <code>LimitedToTeam</code> [[#Actor_properties|actor property]]}}
: Does nothing, remains for compatibility purposes only.
*<code>'''REDTEAM'''</code> {{DeprecatedLink|the <code>LimitedToTeam</code> [[#Actor_properties|actor property]]}}
*<code>'''REDTEAM'''</code> {{DeprecatedLink|the <code>LimitedToTeam</code> [[#Actor_properties|actor property]]}}
: Does nothing, remains for compatibility purposes only.
*<code>'''NODE'''</code> {{deprecated}}
*<code>'''NODE'''</code> {{deprecated}}
: No-op
: Does nothing, remains for compatibility purposes only.
*<code>'''BASEHEALTH'''</code>
* <code>'''BASEHEALTH'''</code>
*<code>'''SUPERHEALTH'''</code>
: Indicates that the actor is a base health item, for bot scripting.
*<code>'''BASEARMOR'''</code>
* <code>'''SUPERHEALTH'''</code>
: Indicates that the actor is a super health item, for bot scripting.
* <code>'''BASEARMOR'''</code>
: Indicates that the actor is a base armor item, for bot scripting.
* <code>'''SUPERARMOR'''</code>
* <code>'''SUPERARMOR'''</code>
:Flags the actor as base/super health/armor, used by bot scripting.
: Indicates that the actor is a super armor item, for bot scripting.
*<code>'''EXPLODEONDEATH'''</code>
* <code>'''EXPLODEONDEATH'''</code>
:Seems to have something to do with accuracy and precision medals. Defined on the grenade.
: Allows missiles to award [[Skulltag_medals#Accuracy|Accuracy]] and [[Skulltag_medals#Precision|Precision]] medals to the player who fired them upon exploding.


==Actor properties==  
==Actor properties==