1,585
edits
(removed link to incompatible huffman.zip implementation (see Discussion page for details)) |
DrinkyBird (talk | contribs) No edit summary Tag: Source edit |
||
Line 182: | Line 182: | ||
|- | |- | ||
| <tt>SQF2_COUNTRY</tt> || <tt>0x00000002</tt> || The server's ISO 3166-1 alpha-3 country code. | | <tt>SQF2_COUNTRY</tt> || <tt>0x00000002</tt> || The server's ISO 3166-1 alpha-3 country code. | ||
|- | |||
| <tt>SQF2_GAMEMODE_NAME</tt> || <tt>0x00000004</tt> || The name of the server's current game mode. | |||
|- | |||
| <tt>SQF2_GAMEMODE_SHORTNAME</tt> || <tt>0x00000008</tt> || The short name of the server's current game mode. | |||
|} | |} | ||
Line 451: | Line 455: | ||
| <tt>SQF2_COUNTRY</tt> | | <tt>SQF2_COUNTRY</tt> | ||
| The server's ISO 3166-1 alpha-3 country code. This is sent as a raw char array of 3 length, there is no null terminator. Zandronum also has two special values for this field, <tt>XIP</tt> and <tt>XUN</tt>. See [[#Country codes]] below for how to handle this field. | | The server's ISO 3166-1 alpha-3 country code. This is sent as a raw char array of 3 length, there is no null terminator. Zandronum also has two special values for this field, <tt>XIP</tt> and <tt>XUN</tt>. See [[#Country codes]] below for how to handle this field. | ||
|- | |||
| String | |||
| <tt>SQF2_GAMEMODE_NAME</tt> | |||
| The name of the server's current game mode, as defined in the [[GAMEMODE]] lump. | |||
|- | |||
| String | |||
| <tt>SQF2_GAMEMODE_SHORTNAME</tt> | |||
| The short name of the server's current game mode, as defined in the [[GAMEMODE]] lump. | |||
|} | |} | ||