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DrinkyBird (talk | contribs) (Created page with "For more information on the DECORATE lump and it's use, see ZDoom's [http://Zdoom.org/wiki/Decorate Decorate] article. == Action Functions == * <code>A_FaceConsolePlayer</...") |
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Adjusts player skin size limits. Example: Player.MaxSkinSizeFactor 3.44, 1.68 //This is also the limit for default skins. | Adjusts player skin size limits. Example: Player.MaxSkinSizeFactor 3.44, 1.68 //This is also the limit for default skins. | ||
* <code>'''Rune.Color ''color'', ''alpha'''''</code> | * <code>'''Rune.Color ''color'', ''alpha'''''</code> | ||
Same as | Same as {{Zdoomwiki|Powerup.Color}}. | ||
* <code>'''Rune.Type'''</code> | * <code>'''Rune.Type'''</code> | ||
Sets what the rune does, similar to | Sets what the rune does, similar to {{Zdoomwiki|Powerup.Type}}. Possible values are DoubleDamage, DoubleFiringSpeed, Drain, Spread, HalfDamage, Regeneration, Prosperity, Reflection, HighJump, Speed25. | ||
* <code>'''VisibleToTeam ''teamindex'''''</code> | * <code>'''VisibleToTeam ''teamindex'''''</code> | ||
Makes the actor only visible for a certain team, i. e. VisibleToTeam 1 would make this actor only visible for the second team in TEAMINFO (default Red; indexes start at 0 and 255 means not on a team and is set by default). | Makes the actor only visible for a certain team, i. e. VisibleToTeam 1 would make this actor only visible for the second team in TEAMINFO (default Red; indexes start at 0 and 255 means not on a team and is set by default). |