List of mods: Difference between revisions

→‎Weapons and monster mods: Added the Angelic Aviary monster replacement mod.
m (→‎Doom ports: comma)
(→‎Weapons and monster mods: Added the Angelic Aviary monster replacement mod.)
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===Weapons and monster mods===
===Weapons and monster mods===
Addons to flavor your survival/coop maps!  
Addons to flavor your survival/coop maps!  
*'''[https://forum.zdoom.org/viewtopic.php?t=69883 Angelic Aviary]''': An enemy replacement mod that pits Doomguy against the forces of heaven; beautiful angelic warriors bent upon freezing the earth solid and incorporating it into heaven.
*[https://zandronum.com/forum/viewtopic.php?f=58&t=918 '''Armed Veteran/Armed Recruit''']: A player class mod based on marines, heavily vanilla, and focused a lot in the balance.
*[https://zandronum.com/forum/viewtopic.php?f=58&t=918 '''Armed Veteran/Armed Recruit''']: A player class mod based on marines, heavily vanilla, and focused a lot in the balance.
*[https://www.moddb.com/mods/schism1 '''BD Rebalance: Schism'''] ([https://discord.gg/pZ3YAp7 Discord]): It brings a lot of new features like unique spell combat and magic craft, ''Mortal Kombat''-like melee combat system, alongside with tons of spritework, such as multiple third person view execution sprites for each monster of all three games. Schism is one of the most advanced and thick mods with Zandronum compatibility. Like Project Brutality but for Zandronum.
*[https://www.moddb.com/mods/schism1 '''BD Rebalance: Schism'''] ([https://discord.gg/pZ3YAp7 Discord]): It brings a lot of new features like unique spell combat and magic craft, ''Mortal Kombat''-like melee combat system, alongside with tons of spritework, such as multiple third person view execution sprites for each monster of all three games. Schism is one of the most advanced and thick mods with Zandronum compatibility. Like Project Brutality but for Zandronum.