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Console variables: Difference between revisions

m
CL_ShowWeapNameOnCycle is not a thing anymore
m (CL_ShowWeapNameOnCycle is not a thing anymore)
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CL_ShowLargeFragMessages True
CL_ShowLargeFragMessages True
|When true and a player fragged an opponent, a large message will appear in the middle of the HUD stating that a player was fragged, but also displays if the client himself was fragged by another player. (e.i <i>Tiger was fragged by Rivecoder!</i>)
|When true and a player fragged an opponent, a large message will appear in the middle of the HUD stating that a player was fragged, but also displays if the client himself was fragged by another player. (e.i <i>Tiger was fragged by Rivecoder!</i>)
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|CL_ShowWeapNameOnCycle
CL_ShowWeapNameOnCycle True
|When true, this displays the weapon name that is either selected or scrolled too.  The message is only temporary and does not stay on the clients HUD forever.
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|CL_Skins
|CL_Skins