GetCustomPlayerValue: Difference between revisions
DrinkyBird (talk | contribs) (Created page with "{{ACSWarning}} {{DevfeatureWarning|version=3.2|type=an ACS function}} {{stub}} int '''GetCustomPlayerValue''' (str ''data'', int ''player'', mixed ''value'') {{Devfeature|3.2|alpha}} ==Usage== Returns the value of a player's data field for the scoreboard. ===Parameters=== * ''data'': The data field as defined in the GameInfo definition. * ''player'': The player number to get the data for. ===Return value=== Returns the value of the...") Tag: Source edit |
DrinkyBird (talk | contribs) (remove accidental copypaste parameter) Tag: Source edit |
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int '''GetCustomPlayerValue''' (str ''data'', int ''player | int '''GetCustomPlayerValue''' (str ''data'', int ''player'') {{Devfeature|3.2|alpha}} | ||
==Usage== | ==Usage== |
Latest revision as of 21:39, 13 June 2023
This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports. |
This article documents an ACS function which is only available in development builds of Zandronum 3.2 and newer. |
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int GetCustomPlayerValue (str data, int player) (development version 3.2-alpha and above only)
Usage
Returns the value of a player's data field for the scoreboard.
Parameters
- data: The data field as defined in the GameInfo definition.
- player: The player number to get the data for.
Return value
Returns the value of the player data if the field and player exist, 0 otherwise.
Examples
This article lists no examples, please add one. |