GetPlayerScore: Difference between revisions

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== Usage ==
== Usage ==
=== Parameters ===
=== Parameters ===
* ''player:'' The number of the player.
* ''player'': The number of the player.
* ''type:'' One of:
* ''type'': One of:
:*'''SCORE_FRAGS''' = 0
:*'''SCORE_FRAGS''' = 0
::How many frags this player has.
::How many frags this player has.
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* [[SetPlayerScore]]
* [[SetPlayerScore]]


[[category:ACS Functions]]
[[category:ACS functions]]

Latest revision as of 01:21, 3 July 2022

This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports.

int GetPlayerScore (int player, int type)

Usage

Parameters

  • player: The number of the player.
  • type: One of:
  • SCORE_FRAGS = 0
How many frags this player has.
  • SCORE_POINTS = 1
How many points this player has.
  • SCORE_WINS = 2
How many wins this player has.
  • SCORE_DEATHS = 3
How many times this player died.
  • SCORE_KILLS = 4
The number of monsters this player has killed.
  • SCORE_ITEMS = 5
The number of items this player has picked up.
  • SCORE_SECRETS = 6
The number of secrets this player has found.
  • SCORE_SPREAD = 7
The player's spread from the leading player or runner-up.
  • SCORE_RANK = 8
The player's current rank.

Return value

Returns the score of the player indicated by the player parameter.

Examples

This article lists no examples, please add one.

See also