MAPINFO: Difference between revisions
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! <tt>ForceSpawnEventScripts = <bool></tt> | ! <tt>ForceSpawnEventScripts = <bool></tt> | ||
| Forces [[EVENT scripts]] of type <tt>GAMEEVENT_ACTOR_SPAWNED</tt> to run for all actors, except for those with the <tt>NOSPAWNEVENTSCRIPT</tt> [[DECORATE#Actor_Flags|actor flag]]. | | Forces [[EVENT scripts]] of type <tt>GAMEEVENT_ACTOR_SPAWNED</tt> to run for all actors, except for those with the <tt>NOSPAWNEVENTSCRIPT</tt> [[DECORATE#Actor_Flags|actor flag]]. | ||
'''Note:''' This excludes actors that have either the <tt>NOBLOCKMAP</tt> (except projectiles and puffs) or <tt>NOSECTOR</tt> flags enabled, or inherits from {{Zdoomwiki|HexenArmor}}. | |||
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! <tt>ForceDamageEventScripts = <bool></tt> | !<tt>ForceDamageEventScripts = <bool></tt> | ||
| Forces [[EVENT scripts]] of type <tt>GAMEEVENT_ACTOR_DAMAGED</tt> to run for all actors, except for those with the <tt>NODAMAGEEVENTSCRIPT</tt> [[DECORATE#Actor_Flags|actor flag]]. | |Forces [[EVENT scripts]] of type <tt>GAMEEVENT_ACTOR_DAMAGED</tt> to run for all actors, except for those with the <tt>NODAMAGEEVENTSCRIPT</tt> [[DECORATE#Actor_Flags|actor flag]]. | ||
|} | |} | ||
[[Category: Special lumps]] | [[Category: Special lumps]] |
Revision as of 12:29, 29 August 2022
MAPINFO is a special lump that allows defining information about maps, and configuring other game settings. It has received a few extensions in Zandronum:
Map defition
- See also: MAPINFO/Map definition
Property | Description |
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NoBotNodes | Disables the generation of nodes for Skulltag bots on this level. |
Lobby
IsLobby |
Marks this map as a lobby, which invokes some special behaviours when playing this map:
|
GameInfo defition
- See also: MAPINFO/GameInfo definition
Property | Description |
---|---|
ForceSpawnEventScripts = <bool> | Forces EVENT scripts of type GAMEEVENT_ACTOR_SPAWNED to run for all actors, except for those with the NOSPAWNEVENTSCRIPT actor flag.
Note: This excludes actors that have either the NOBLOCKMAP (except projectiles and puffs) or NOSECTOR flags enabled, or inherits from HexenArmor. |
ForceDamageEventScripts = <bool> | Forces EVENT scripts of type GAMEEVENT_ACTOR_DAMAGED to run for all actors, except for those with the NODAMAGEEVENTSCRIPT actor flag. |