MAPINFO: Difference between revisions
DrinkyBird (talk | contribs) m (typo) Tag: Source edit |
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! <tt>ForceSpawnEventScripts = <bool></tt> | ! <tt>ForceSpawnEventScripts = <bool></tt> | ||
| Forces [[EVENT scripts]] of type <tt>GAMEEVENT_ACTOR_SPAWNED</tt> to run for all actors, except for those with the <tt>NOSPAWNEVENTSCRIPT</tt> [[DECORATE# | | Forces [[EVENT scripts]] of type <tt>GAMEEVENT_ACTOR_SPAWNED</tt> to run for all actors, except for those with the <tt>NOSPAWNEVENTSCRIPT</tt> [[DECORATE#Actor_flags|actor flag]], actors that have either the <tt>NOBLOCKMAP</tt> (except projectiles and puffs) or <tt>NOSECTOR</tt> flags enabled, or inherit from {{Zdoomwiki|Classes:HexenArmor|HexenArmor}}. | ||
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!<tt>ForceDamageEventScripts = <bool></tt> | !<tt>ForceDamageEventScripts = <bool></tt> | ||
|Forces [[EVENT scripts]] of type <tt>GAMEEVENT_ACTOR_DAMAGED</tt> to run for all actors, except for those with the <tt>NODAMAGEEVENTSCRIPT</tt> [[DECORATE# | |Forces [[EVENT scripts]] of type <tt>GAMEEVENT_ACTOR_DAMAGED</tt> to run for all actors, except for those with the <tt>NODAMAGEEVENTSCRIPT</tt> [[DECORATE#Actor_flags|actor flag]]. | ||
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[[Category: Special lumps]] | [[Category: Special lumps]] |
Revision as of 20:45, 27 December 2022
MAPINFO is a special lump that allows defining information about maps, and configuring other game settings. It has received a few extensions in Zandronum:
Map definition
- See also: MAPINFO/Map definition
Property | Description |
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NoBotNodes | Disables the generation of nodes for Skulltag bots on this level. |
Lobby
IsLobby |
Marks this map as a lobby, which invokes some special behaviours when playing this map:
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GameInfo definition
- See also: MAPINFO/GameInfo definition
Property | Description |
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ForceSpawnEventScripts = <bool> | Forces EVENT scripts of type GAMEEVENT_ACTOR_SPAWNED to run for all actors, except for those with the NOSPAWNEVENTSCRIPT actor flag, actors that have either the NOBLOCKMAP (except projectiles and puffs) or NOSECTOR flags enabled, or inherit from HexenArmor. |
ForceDamageEventScripts = <bool> | Forces EVENT scripts of type GAMEEVENT_ACTOR_DAMAGED to run for all actors, except for those with the NODAMAGEEVENTSCRIPT actor flag. |