ResetCustomDataToDefault: Difference between revisions
m (Using -1 for the "player" parameter resets the data for all players.) Tag: Source edit |
m (Very minor word change.) Tag: Source edit |
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===Parameters=== | ===Parameters=== | ||
* ''data'': The data field as defined in [[MAPINFO#GameInfo definition|the GameInfo definition]]. | * ''data'': The data field as defined in [[MAPINFO#GameInfo definition|the GameInfo definition]]. | ||
* ''player'': The player number to reset the data for. Use -1 to reset all players instead. | * ''player'': The player number to reset the data for. Use -1 to reset for all players instead. | ||
===Return value=== | ===Return value=== |
Latest revision as of 02:18, 14 June 2023
This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports. |
This article documents an ACS function which is only available in development builds of Zandronum 3.2 and newer. |
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int ResetCustomDataToDefault (str data, int player) (development version 3.2-alpha and above only)
Usage
Resets the value of a player's data field for the scoreboard back to its default value.
Parameters
- data: The data field as defined in the GameInfo definition.
- player: The player number to reset the data for. Use -1 to reset for all players instead.
Return value
Returns 1 if the field and player exist, 0 otherwise.
Examples
This article lists no examples, please add one. |