GetPlayerScore: Difference between revisions
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== Usage == | == Usage == | ||
=== Parameters === | === Parameters === | ||
* ''player | * ''player'': The number of the player. | ||
* ''type | * ''type'': One of: | ||
:*'''SCORE_FRAGS''' = 0 | :*'''SCORE_FRAGS''' = 0 | ||
::How many frags this player has. | ::How many frags this player has. |
Revision as of 17:37, 2 July 2022
This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports. |
int GetPlayerScore (int player, int type)
Usage
Parameters
- player: The number of the player.
- type: One of:
- SCORE_FRAGS = 0
- How many frags this player has.
- SCORE_POINTS = 1
- How many points this player has.
- SCORE_WINS = 2
- How many wins this player has.
- SCORE_DEATHS = 3
- How many times this player died.
- SCORE_KILLS = 4
- The number of monsters this player has killed.
- SCORE_ITEMS = 5
- The number of items this player has picked up.
- SCORE_SECRETS = 6
- The number of secrets this player has found.
- SCORE_SPREAD = 7
- The player's spread from the leading player or runner-up.
- SCORE_RANK = 8
- The player's current rank.
Return value
Returns the score of the player indicated by the player parameter.
Examples
This article lists no examples, please add one. |