PlayerHealth
This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports. |
int PlayerHealth (void)
Usage
Return value
Returns the amount of health the activator of the script has. Returns zero if the activator is world.
This function is equivalent to GetActorProperty(0, APROP_Health)
.
Examples
Script 1 (void)
{
if (PlayerHealth() > 75)
{
Print(s: "You have a lot of health!");
}
else
{
Print(s: "You might want to find a medkit!");
}
}