PlayerHealth
This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports. |
int PlayerHealth (void)
Usage
Returns the amount of health the activator of the script has. Returns zero if the activator is world.
This is equivalent to Template:ZDW (0, APROP_Health)
Examples
script 1 (void) { if (PlayerHealth() > 75) {{{2}}}(s:"You have a lot of health!"); else {{{2}}}(s:"You might want to find a medkit!"); }