SetGameModeLimit
This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports. |
int SetGameModeLimit (int limit, int value) (development version 3.1-alpha and above only)
Usage
Changes the value of the corresponding limit CVar to value. The limit can be one of the following:
- GAMELIMIT_FRAGS = 0
- GAMELIMIT_TIME = 1
- GAMELIMIT_POINTS = 2
- GAMELIMIT_DUELS = 3
- GAMELIMIT_WINS = 4
- GAMELIMIT_WAVES = 5
Because timelimit is a float CVar, the value for GAMELIMIT_TIME must be entered as a fixed-point number. All other types accept basic integers.