GetMapRotationInfo

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Revision as of 20:31, 12 December 2021 by DrinkyBird (talk | contribs) (3.1 is released, so Devfeature templates have been removed)
This article documents a Zandronum-specific ACS feature which may not be supported by ZDoom and its other child ports.

int GetMapRotationInfo (int position, int info)

Usage

Retrieves information on a particular entry in the map rotation, indicated by the position parameter. Use 0 to get information on the current map (printed in green when the maplist console command is used). The info parameter can be one of the following:

  • MAPROTATION_Name = 0

The name of the map (e.g. "Entryway").

  • MAPROTATION_LumpName = 1

The lump name of the map (e.g. "MAP01").

  • MAPROTATION_Used = 2

Whether or not this map has already been played. Used maps are printed in red when the maplist console command is used.

  • MAPROTATION_MinPlayers = 3

The minimum number of players required to load this level. If this is 0, then there's no minimum limit.

  • MAPROTATION_MaxPlayers = 4

The maximum number of players allowed to load this level. If this is 64, then there's no maximum limit.